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Author Topic:   The Post for Theros
Link139232
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posted August 14, 2013 02:26 PM   Click Here to See the Profile for Link139232 Click Here to Email Link139232 Send a private message to Link139232 Click to send Link139232 an Instant Message Edit/Delete Message Reply With Quote View Link139232's Have/Want ListView Link139232's Have/Want List
Boom.

Two spoilers on MTG sally.

 
nderdog
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posted August 14, 2013 02:51 PM   Click Here to See the Profile for nderdog Click Here to Email nderdog Send a private message to nderdog Click to send nderdog an Instant MessageVisit nderdog's Homepage  Edit/Delete Message Reply With Quote View nderdog's Have/Want ListView nderdog's Have/Want List
quote:
Originally posted by Link139232:
Boom.

Two spoilers on MTG sally.


If there are spoilers, why didn't you link to them? That's kind of the whole point of these threads, isn't it?

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skizzikmonger
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posted August 14, 2013 02:54 PM   Click Here to See the Profile for skizzikmonger Click Here to Email skizzikmonger Send a private message to skizzikmonger Click to send skizzikmonger an Instant Message Edit/Delete Message Reply With Quote 
Spoiler
 
Goaswerfraiejen
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posted August 14, 2013 03:30 PM   Click Here to See the Profile for Goaswerfraiejen Click Here to Email Goaswerfraiejen Send a private message to Goaswerfraiejen Click to send Goaswerfraiejen an Instant Message Edit/Delete Message Reply With Quote View Goaswerfraiejen's Have/Want ListView Goaswerfraiejen's Have/Want List
Well, I'm liking Polukranos. Hope the art's cool too!

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Pail42
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posted August 14, 2013 03:54 PM   Click Here to See the Profile for Pail42 Send a private message to Pail42 Click to send Pail42 an Instant Message Edit/Delete Message Reply With Quote 
I believe the art was already spoiled by wizards at comic con. Google away!
 
Jazaray
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posted August 14, 2013 03:59 PM   Click Here to See the Profile for Jazaray Click Here to Email Jazaray Send a private message to Jazaray Click to send Jazaray an Instant MessageVisit Jazaray's Homepage  Edit/Delete Message Reply With Quote 
Is it me or are they making more and more complicated abilities?

Thanks,
Jazaray

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daner
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posted August 14, 2013 05:07 PM   Click Here to See the Profile for daner Click Here to Email daner Send a private message to daner Click to send daner an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by Goaswerfraiejen:
Well, I'm liking Polukranos. Hope the art's cool too!


+1. Agree 100%. Hope the art is fantastic!

 
Goaswerfraiejen
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posted August 14, 2013 05:34 PM   Click Here to See the Profile for Goaswerfraiejen Click Here to Email Goaswerfraiejen Send a private message to Goaswerfraiejen Click to send Goaswerfraiejen an Instant Message Edit/Delete Message Reply With Quote View Goaswerfraiejen's Have/Want ListView Goaswerfraiejen's Have/Want List
quote:
Originally posted by Jazaray:
Is it me or are they making more and more complicated abilities?

Thanks,
Jazaray



My eyes did glaze a few times.

 
Zeckk
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posted August 14, 2013 07:20 PM   Click Here to See the Profile for Zeckk Click Here to Email Zeckk Send a private message to Zeckk Click to send Zeckk an Instant MessageVisit Zeckk's Homepage  Edit/Delete Message Reply With Quote View Zeckk's Have/Want ListView Zeckk's Have/Want List
I'm gonna be really sad if something like that Hydra actually ends up being playable. I'm all for removing hexproof as an ability, but I really wish wotc had a more elegant way to make creatures more resiliant to removal, or simply less punishing if they live to untap.
 
thror
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posted August 14, 2013 08:13 PM   Click Here to See the Profile for thror Send a private message to thror Click to send thror an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by Jazaray:
Is it me or are they making more and more complicated abilities?

Thanks,
Jazaray


have you READ banding????

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SnapShot
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posted August 14, 2013 09:35 PM   Click Here to See the Profile for SnapShot Send a private message to SnapShot Click to send SnapShot an Instant Message Edit/Delete Message Reply With Quote 
The wording on it is just...weird.
 
stab107
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posted August 14, 2013 09:45 PM   Click Here to See the Profile for stab107 Click Here to Email stab107 Send a private message to stab107 Click to send stab107 an Instant Message Edit/Delete Message Reply With Quote View stab107's Have/Want ListView stab107's Have/Want List
Yeah, I agree on the wording, very clumsy (though I am not saying there is an easier/better way).
 
chaos021
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posted August 14, 2013 10:05 PM   Click Here to See the Profile for chaos021 Click Here to Email chaos021 Send a private message to chaos021 Click to send chaos021 an Instant Message Edit/Delete Message Reply With Quote View chaos021's Have/Want ListView chaos021's Have/Want List
quote:
Originally posted by thror:
have you READ banding????


I always that that was a horrible ability.

 
Jazaray
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posted August 14, 2013 10:08 PM   Click Here to See the Profile for Jazaray Click Here to Email Jazaray Send a private message to Jazaray Click to send Jazaray an Instant MessageVisit Jazaray's Homepage  Edit/Delete Message Reply With Quote 
quote:
Originally posted by thror:
have you READ banding????


Lol, point to thror!

Thanks,
Jazaray

__________________
A Plastered Dragon Original Limerick:
There was a nice lassie named Jaz
Many wished to have what she has,
A delicate face,
A soft warm embrace,
And a whole lot of bedroom pizzazz.

WeedIan: Jazaray is like MOTL's Mom.

Melaleuca, go ahead, ask me what it is...

AEther Storm
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posted August 15, 2013 12:20 AM   Click Here to See the Profile for AEther Storm Click Here to Email AEther Storm Send a private message to AEther Storm Click to send AEther Storm an Instant Message Edit/Delete Message Reply With Quote View AEther Storm's Have/Want ListView AEther Storm's Have/Want List
quote:
Originally posted by thror:
have you READ banding????


IMO, banding is combat-wise the most flavorable ability they ever made. Group attacks and especially blocks make a lot of sense, throwing something in front of the attacker as a decoy while the others move in for the kill.
I know it's not coming back, sadly.

And it's not a hard ability, it's just hard for those who don't read the rules.


@ Jaz: yes, I read the new card a few times as well. So don't play green at the pre-release .

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dfitzg88
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posted August 15, 2013 02:06 AM   Click Here to See the Profile for dfitzg88 Click Here to Email dfitzg88 Send a private message to dfitzg88 Click to send dfitzg88 an Instant Message Edit/Delete Message Reply With Quote 
I hope most of the Heroic abilities clash with the Monstrosity abilities the way these first cards do. It would make Theros limited board-states a headache.
 
caquaa
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posted August 15, 2013 04:05 AM   Click Here to See the Profile for caquaa Click Here to Email caquaa Send a private message to caquaa Click to send caquaa an Instant Message Edit/Delete Message Reply With Quote View caquaa's Trade Auction or SaleView caquaa's Trade Auction or Sale
quote:
Originally posted by Jazaray:
Is it me or are they making more and more complicated abilities?

Thanks,
Jazaray


Dead Reveler vs Undead Minotaur
Nav Squad Commandos vs Siege Mastodon
Caravan Vigil vs Lay of the Land


dunno, I don't mind a few more words on my cards. If they get overly wordy, at least they do something. Only reason I even bother with M14 limited is that mono blue is so incredibly busted and I just love winning via concession. scooping when you have 20 life? No wait, come back!

 
mcelraca
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posted August 15, 2013 09:44 AM   Click Here to See the Profile for mcelraca Click Here to Email mcelraca Send a private message to mcelraca Click to send mcelraca an Instant Message Edit/Delete Message Reply With Quote View mcelraca's Have/Want ListView mcelraca's Have/Want List
The abilities can be a bit wordy, but I like the flavor of monstrosity.


A mythical creature that can grow to a ridiculous size, but only do it once will be fun to fool around with. I'm eager to see what other effects becoming "monstrous" will bring.

 
choco man
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posted August 15, 2013 10:02 AM   Click Here to See the Profile for choco man Click Here to Email choco man Send a private message to choco man Click to send choco man an Instant Message Edit/Delete Message Reply With Quote View choco man's Have/Want ListView choco man's Have/Want List
I don't know why they have to attach a keyword to monstrosity. For the hydra, it's just a redo on Living Inferno but with +1/+1 counters?

It really seems a waste since they rarely re-use keywords in other sets. For example, "Landfall" just means an additional 8 letters of print.

 
thror
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posted August 15, 2013 10:30 AM   Click Here to See the Profile for thror Send a private message to thror Click to send thror an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by choco man:
I don't know why they have to attach a keyword to monstrosity. For the hydra, it's just a redo on Living Inferno but with +1/+1 counters?

It really seems a waste since they rarely re-use keywords in other sets. For example, "Landfall" just means an additional 8 letters of print.


they keyword things so when you see it again, you have some idea of what it does. Yes, while it will probably only appear in this set, when you see 'Monstrosity', you know they can pay mana once, give it counters, and then do something. It's for your benefit, i promise.

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<KIP_NZ> Anusien: I'm a kiwi and I've shagged a sheep
<KIP_NZ> we kiwi's like our sheep

 
Pail42
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posted August 15, 2013 01:25 PM   Click Here to See the Profile for Pail42 Send a private message to Pail42 Click to send Pail42 an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by Jazaray:
Is it me or are they making more and more complicated abilities?

Compared to the past no. Compared to Invasion/Onslaught era I agree - at least on rares.

Consider our common friend the Homarid from Fallen Empires has sixty-four words of rules text making four sentences that completely fill the card and it uses a special counter type.

 
mcelraca
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posted August 15, 2013 01:26 PM   Click Here to See the Profile for mcelraca Click Here to Email mcelraca Send a private message to mcelraca Click to send mcelraca an Instant Message Edit/Delete Message Reply With Quote View mcelraca's Have/Want ListView mcelraca's Have/Want List
quote:
Originally posted by choco man:
I don't know why they have to attach a keyword to monstrosity. For the hydra, it's just a redo on Living Inferno but with +1/+1 counters?

It really seems a waste since they rarely re-use keywords in other sets. For example, "Landfall" just means an additional 8 letters of print.


They occasionally bring back keyword abilities in later sets like Flashback and Cycling. The fight mechanic has been around for quite sometime and now just recently is referred to as "fighting".

To me keywords are abilities they playtest within sets. If it is good enough they'll keep it around. Most end up being gimmicky for the set, but others stick around.

Personally, my two favorite abilities are Double Strike (started in legions i believe?) and landfall. I hope they bring back landfall sometime soon... then maybe fetches!

 
Pail42
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posted August 15, 2013 01:35 PM   Click Here to See the Profile for Pail42 Send a private message to Pail42 Click to send Pail42 an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by thror:
they keyword things so when you see it again, you have some idea of what it does. Yes, while it will probably only appear in this set, when you see 'Monstrosity', you know they can pay mana once, give it counters, and then do something. It's for your benefit, i promise.

Sometimes keywords are nice, other times it really does feel unnecessary. For example all the "domain" cards were errata'd to add "Domain - xyz" to their rules text. I suppose that makes them easier to find in gatherer, but you still have to read the entire box to figure out what the heck the card actually does.

On the subject of monstrosity I think it's a fine use of keyword. It doesn't get in the way and, for those who hadn't noticed, the creature becomes "monstrous" when it uses the ability. I assume there are going to be cards that do good/bad things to monstrous creatures.

quote:
Originally posted by AEther Storm:
And it's (banding) not a hard ability, it's just hard for those who don't read the rules.

It's probably the keyword with the most rules text behind it in magic, and it works very differently on attack and defense and the way it works has been changed over time - making it more complicated IMHO. Every time somebody in my playgroup puts out a banding creature we end up having to bring up the rulebook.

[Edited 1 times, lastly by Pail42 on August 15, 2013]

 
choco man
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posted August 15, 2013 01:59 PM   Click Here to See the Profile for choco man Click Here to Email choco man Send a private message to choco man Click to send choco man an Instant Message Edit/Delete Message Reply With Quote View choco man's Have/Want ListView choco man's Have/Want List
quote:
Originally posted by mcelraca:
They occasionally bring back keyword abilities in later sets like Flashback and Cycling. The fight mechanic has been around for quite sometime and now just recently is referred to as "fighting".

To me keywords are abilities they playtest within sets. If it is good enough they'll keep it around. Most end up being gimmicky for the set, but others stick around.

Personally, my two favorite abilities are Double Strike (started in legions i believe?) and landfall. I hope they bring back landfall sometime soon... then maybe fetches!


I think the poster above me put it together better than I did.

What is point of "landfall" or "domain" if you still have to read the card? They are nothing like double strike or indestructible which is the same for every card.

 
coasterdude84
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posted August 15, 2013 06:12 PM   Click Here to See the Profile for coasterdude84 Click Here to Email coasterdude84 Send a private message to coasterdude84 Click to send coasterdude84 an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by choco man:
What is point of "landfall" or "domain" if you still have to read the card? They are nothing like double strike or indestructible which is the same for every card.



My favorite (or least I suppose) was "Sweep." That was a worthwhile keyword for all four cards that had it.
 

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