Author
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Topic: The Rulings Thread part 55 - Please post ALL Rules Questions here!
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chaos021 Member
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posted January 16, 2014 06:33 PM
quote: Originally posted by ryan2754: How does opalescence interact with creature enchantments
Assuming they are global enchantments (stuff that isn't bestowed or are otherwise local), then it would overwrite their power/toughness according to Opalescence' ability. quote: Originally posted by mikeyk135: I would have thought Opalescence would have errata to say noncreature enchantments similarly to March of the Machines and artifacts. That is how I would assume it works at least.
If they have done an errata on it, then I wasn't aware of it. __________________ "Message to women worldwide: Girls....we're stupid. We don't like games. We don't know games. We can't read minds. Say it like you mean or STFU." -rockondonMy Sale Thread
[Edited 1 times, lastly by chaos021 on January 16, 2014]
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Pail42 Member
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posted January 17, 2014 09:46 AM
quote: Originally posted by mikeyk135: I would have thought Opalescence would have errata to say noncreature enchantments similarly to March of the Machines and artifacts. That is how I would assume it works at least.
March of the Machines has always specified "non-creature", it doesn't have errata. Check out the interactions between Multiple Opalescence's and Humility on Gatherer. It has always been able to change the power and toughness of "enchantment creature"s http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=15142
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sys41o Member
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posted January 17, 2014 01:49 PM
If a the controller of a pro-red creature is successfully targeted by Skullcrack or similar effect then that creature blocks a red creature is damaged assigned to the creature?
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chaos021 Member
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posted January 17, 2014 04:39 PM
quote: Originally posted by sys41o: If a the controller of a pro-red creature is successfully targeted by Skullcrack or similar effect then that creature blocks a red creature is damaged assigned to the creature?
Yes. __________________ "Message to women worldwide: Girls....we're stupid. We don't like games. We don't know games. We can't read minds. Say it like you mean or STFU." -rockondonMy Sale Thread
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keywacat Member
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posted January 22, 2014 05:33 AM
Ciao guys;I have a question about Unearth and Torpor Orb. As I understand it Unearth creates a delayed trigger when the creature enters the battlefield, and Torpor Orb will 'stifle' this delayed trigger, preventing it from initialising. Basically I want to know if a Torpor Orb works well with Sedris, the Traitor King. Cheers; keywacat
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Pail42 Member
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posted January 22, 2014 06:04 AM
Unearth creates a delayed trigger and a replacement effect. You can stifle the trigger at end of turn to keep the creature in play, but you can't stifle the effect that exiles it if it would die. http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=175111
[Edited 1 times, lastly by Pail42 on January 22, 2014]
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keywacat Member
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posted January 22, 2014 06:18 AM
quote: Originally posted by Pail42: Unearth creates a delayed trigger and a replacement effect. You can stifle the trigger at end of turn to keep the creature in play, but you can't stifle the effect that exiles it if it would die. http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=175111
Ok, so Stifle and Voidslime work, what about Torpor Orb? Does it prevent the 'remove from the game at end of turn trigger' when an unearthed creature enters the battlefield?
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Pail42 Member
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posted January 22, 2014 08:30 AM
quote: Originally posted by keywacat: Ok, so Stifle and Voidslime work, what about Torpor Orb? Does it prevent the 'remove from the game at end of turn trigger' when an unearthed creature enters the battlefield?
Torpor orb doesn't work. The trigger created by unearth is not created by a trigger when the creature enters the battlefield, it's created by the unearth ability. Other than Stifle effects you can also exile the creature with something like Conjurer's Closet. The exile effect from the trigger won't do anything because the creature is already getting exiled. When the creature returns to play it's a new copy that can stick around forever.
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keywacat Member
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posted January 22, 2014 10:08 AM
Cheers for that. It's still a bit confusing for me, as I know Torpor Orb stops Tainted Aether from Triggering. I thought it would likewise play well with Sedris. :/__________________ The Best Thing About EDH: "It’s like poker night, but nerdier." -David Schreiner
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Zarfolos132 Member
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posted January 22, 2014 11:13 PM
Saw this theros card, its cost xxx, and puts x counters on it, it taps and gives mana equal to the counters on it from the xxx you paid. Am I right understand that if i wanted to put one charge counter on it it would cost 3 mana, one for each x?
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thror Member
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posted January 22, 2014 11:22 PM
quote: Originally posted by Zarfolos132: Saw this theros card, its cost xxx, and puts x counters on it, it taps and gives mana equal to the counters on it from the xxx you paid. Am I right understand that if i wanted to put one charge counter on it it would cost 3 mana, one for each x?
it would, yes. each X must be the same. sounds like a worse everflowing chalice. __________________ "He fights you not because you have wronged him, but because you are there."<@Anusien> Pretty sure New Zealanders are the sheep shaggers <KIP_NZ> Anusien: I'm a kiwi and I've shagged a sheep <KIP_NZ> we kiwi's like our sheep
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VJames83 Member
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posted January 23, 2014 04:56 AM
My opponent attacks with a Tarmogoyf. I block with a Mother of Runes. At what point in the combat phase is it too late to use Mother of Runes' ability to give her prot green?
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Pail42 Member
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posted January 23, 2014 08:45 AM
quote: Originally posted by VJames83: My opponent attacks with a Tarmogoyf. I block with a Mother of Runes. At what point in the combat phase is it too late to use Mother of Runes' ability to give her prot green?
After blockers are declared the active player will get priority. So the attacker gets to take action first and once they pass you can activate mother of runes. This is your last chance to activate before combat damage is assigned in the next step.
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Zarfolos132 Member
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posted January 23, 2014 10:12 AM
quote: Originally posted by thror: it would, yes. each X must be the same. sounds like a worse everflowing chalice.
yes it seems like one of the worst mana ramping cards ever, not one i was running but my friend, and he didn't believe me that it had to be an equal amount on each x. Thanks for the answer!
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thror Member
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posted January 23, 2014 10:51 AM
quote: Originally posted by Zarfolos132: yes it seems like one of the worst mana ramping cards ever, not one i was running but my friend, and he didn't believe me that it had to be an equal amount on each x. Thanks for the answer!
just point him to the gatherer rules on chalice of the void. http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=370411 12/1/2004 A mana cost of {X}{X} means that you pay twice X. If you want X to be 3, you pay 6 mana to cast Chalice of the Void. edit: i would also love to know what card this is, because i can't find it in gatherer. __________________ "He fights you not because you have wronged him, but because you are there."<@Anusien> Pretty sure New Zealanders are the sheep shaggers <KIP_NZ> Anusien: I'm a kiwi and I've shagged a sheep <KIP_NZ> we kiwi's like our sheep
[Edited 1 times, lastly by thror on January 23, 2014]
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Pail42 Member
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posted January 23, 2014 11:02 AM
quote: Originally posted by thror:
edit: i would also love to know what card this is, because i can't find it in gatherer.
It's a spoiled Born of the Gods artifact.
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mattw Member
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posted January 23, 2014 06:13 PM
So with smokestack, since both parts of it read "at the beginning of the upkeep" can I put it on the stack so I sac nothing then put the first counter on it, and keep sacrificing one less thing than my opponents afterwards?
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Pail42 Member
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posted January 23, 2014 08:20 PM
You've got it right.
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VJames83 Member
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posted January 24, 2014 04:54 AM
My opponent untaps with an unflipped Delver of Secrets. He goes to upkeep, puts the Delver's trigger on the stack, and casts Brainstorm.If I'm holding a Thought Scour, is there any way for me to mill away what he puts back with the Brainstorm before the Delver trigger resolves?
[Edited 1 times, lastly by VJames83 on January 24, 2014]
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Pail42 Member
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posted January 24, 2014 06:11 AM
Yes. After Brainstorm resolves your opponent will get priority; once he passes you can use Thought Scour.
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VJames83 Member
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posted January 24, 2014 06:38 AM
Thanks Pail. So the Delver trigger gets its own priority pass?
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Pail42 Member
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posted January 24, 2014 07:16 AM
quote: Originally posted by VJames83: Thanks Pail. So the Delver trigger gets its own priority pass?
Each time something on the stack (trigger or spell) resolves the active player gets priority.
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thror Member
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posted January 24, 2014 10:16 AM
quote: Originally posted by Pail42: Each time something on the stack (trigger or spell) resolves the active player gets priority.
and in order for ANYTHING to resolve, both players must pass priority in succession (or ALL players for multiplayer games). you always have an opportunity to act before something happens. __________________ "He fights you not because you have wronged him, but because you are there."<@Anusien> Pretty sure New Zealanders are the sheep shaggers <KIP_NZ> Anusien: I'm a kiwi and I've shagged a sheep <KIP_NZ> we kiwi's like our sheep
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harbingerofthevoid Member
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posted January 24, 2014 10:40 PM
if you pay mana to cast a spell that targets a creature and you target an untargettable creature (hexproof or someting), what happens?I guess what I mean is that I targeted a 'hexproof' critter. They went ballistic. But, since i legally couldn't target it but already tired to, ... now what?
[Edited 1 times, lastly by harbingerofthevoid on January 24, 2014]
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Pail42 Member
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posted January 24, 2014 10:52 PM
quote: Originally posted by harbingerofthevoid: if you pay mana to cast a spell that targets a creature and you target an untargettable creature (hexproof or someting), what happens?I guess what I mean is that I targeted a 'hexproof' critter. They went ballistic. But, since i legally couldn't target it but already tired to, ... now what?
You get to put the spell back in your hand and undo the actions you used to cast the spell. In general it's like it never happened; but there are some exceptions, like drawing a card off chromatic orb, that can't be un-done. It's covered in section 717 of the rule book.
[Edited 1 times, lastly by Pail42 on January 24, 2014]
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