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Author Topic:   The Rulings Thread part 55 - Please post ALL Rules Questions here!
kendawg13
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posted January 24, 2014 11:19 PM   Click Here to See the Profile for kendawg13 Click Here to Email kendawg13 Send a private message to kendawg13 Click to send kendawg13 an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by Pail42:
You get to put the spell back in your hand and undo the actions you used to cast the spell. In general it's like it never happened; but there are some exceptions, like drawing a card off chromatic orb, that can't be un-done. It's covered in section 717 of the rule book.

It also depends on if the target was a legal target before you casted the spell or if it became hexproof.

 
harbingerofthevoid
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posted January 24, 2014 11:59 PM   Click Here to See the Profile for harbingerofthevoid Click Here to Email harbingerofthevoid Send a private message to harbingerofthevoid Click to send harbingerofthevoid an Instant MessageVisit harbingerofthevoid's Homepage  Edit/Delete Message Reply With Quote 
target was SOOOO illegal. I just forgot. Tons of **** on the board.
 
orcishartillery
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posted January 28, 2014 11:27 AM   Click Here to See the Profile for orcishartillery Send a private message to orcishartillery Click to send orcishartillery an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by keywacat:
Cheers for that. It's still a bit confusing for me, as I know Torpor Orb stops Tainted Aether from Triggering. I thought it would likewise play well with Sedris. :/

Torpor Orb stops abilities that trigger "Whenever a creature enters the battlefield", "When (this creature) enters the battlefield", and so on.

The delayed triggered ability created by Unearth has no interaction with Torpor Orb, because it triggers "At the beginning of the next end step".

 
dfitzg88
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posted January 28, 2014 10:03 PM   Click Here to See the Profile for dfitzg88 Click Here to Email dfitzg88 Send a private message to dfitzg88 Click to send dfitzg88 an Instant Message Edit/Delete Message Reply With Quote 
Can I put a marble or something similar on top of my deck to remind me to scry with Thassa every turn before I draw (or for any other reason)?

I know it's sad that I can't remember to do it but if I am allowed to give myself a reminder, why wouldn't I?

 
chaos021
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posted January 28, 2014 10:13 PM   Click Here to See the Profile for chaos021 Send a private message to chaos021 Click to send chaos021 an Instant Message Edit/Delete Message Reply With Quote View chaos021's Have/Want ListView chaos021's Have/Want List
quote:
Originally posted by dfitzg88:
Can I put a marble or something similar on top of my deck to remind me to scry with Thassa every turn before I draw (or for any other reason)?

I know it's sad that I can't remember to do it but if I am allowed to give myself a reminder, why wouldn't I?


Yep. It's common to see players put dice on top of their deck to remind them of a cost that must be paid or other stuff.

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keywacat
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posted January 29, 2014 12:24 AM   Click Here to See the Profile for keywacat Click Here to Email keywacat Send a private message to keywacat Click to send keywacat an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by orcishartillery:
[QUOTE]Originally posted by keywacat:
Cheers for that. It's still a bit confusing for me, as I know Torpor Orb stops Tainted Aether from Triggering. I thought it would likewise play well with Sedris. :/

Torpor Orb stops abilities that trigger "Whenever a creature enters the battlefield", "When (this creature) enters the battlefield", and so on.

The delayed triggered ability created by Unearth has no interaction with Torpor Orb, because it triggers "At the beginning of the next end step".[/QUOTE]

Right, now that makes sense.

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revenger
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posted January 29, 2014 11:22 AM   Click Here to See the Profile for revenger Click Here to Email revenger Send a private message to revenger Click to send revenger an Instant MessageVisit revenger's Homepage  Edit/Delete Message Reply With Quote 
My opponent has Ruhan of the Formori on the battlefield.

I cast Duplicant on his, imprinting Ruhan.

Next turn, he casts Ruhan from exile paying to more to cast it. I say he cannot, as I still control the Duplicant, with it being imprinted. He says he can as it is exiled to the command zone.

How does this work?

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orcishartillery
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posted January 29, 2014 12:25 PM   Click Here to See the Profile for orcishartillery Send a private message to orcishartillery Click to send orcishartillery an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by revenger:
My opponent has Ruhan of the Formori on the battlefield.

I cast Duplicant on his, imprinting Ruhan.

Next turn, he casts Ruhan from exile paying to more to cast it. I say he cannot, as I still control the Duplicant, with it being imprinted. He says he can as it is exiled to the command zone.

How does this work?



As Duplicant's triggered ability resolves, exiling your opponent's commander, he can choose to put his commander in the command zone instead. If he does, it will never be imprinted on Duplicant, and he can cast it from the command zone as normal.

Note that if he does not choose to put his commander in his command zone instead, then it will be in the exile zone, it will be imprinted on Duplicant, and he cannot cast it from the exile zone.

[Edited 1 times, lastly by orcishartillery on January 29, 2014]

 
Pail42
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posted January 29, 2014 02:06 PM   Click Here to See the Profile for Pail42 Send a private message to Pail42 Click to send Pail42 an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by orcishartillery:
As Duplicant's triggered ability resolves, exiling your opponent's commander, he can choose to put his commander in the command zone instead. If he does, it will never be imprinted on Duplicant, and he can cast it from the command zone as normal.

Note that if he does not choose to put his commander in his command zone instead, then it will be in the exile zone, it will be imprinted on Duplicant, and he cannot cast it from the exile zone.


That's exactly how I expect it should work based on the rules, BUT ...

http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/feature/284b&page=3
"We updated this rule to state that if you cast a commander owned by someone else from the command zone (as can happen with Daxos of Meletis), the "commander tax" applies."

Note that Daxos exiles cards, he doesn't put them in the command zone.

Nothing you said disagrees with this but there may also be a strange interaction where Duplicant exiles the commander, which goes to the command zone, and Duplicant gets to act as though the commander is still imprinted even though it is in the command zone.

[Edited 1 times, lastly by Pail42 on January 29, 2014]

 
orcishartillery
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posted January 30, 2014 12:54 PM   Click Here to See the Profile for orcishartillery Send a private message to orcishartillery Click to send orcishartillery an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by Pail42:
That's exactly how I expect it should work based on the rules, BUT ...

http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/feature/284b&page=3
"We updated this rule to state that if you cast a commander owned by someone else from the command zone (as can happen with Daxos of Meletis), the "commander tax" applies."

Note that Daxos exiles cards, he doesn't put them in the command zone.

Nothing you said disagrees with this but there may also be a strange interaction where Duplicant exiles the commander, which goes to the command zone, and Duplicant gets to act as though the commander is still imprinted even though it is in the command zone.


In order for a card to be imprinted, it must be in the exile zone:

607.2a If an object has an activated or triggered ability printed on it that instructs a player to exile one or more cards and an ability printed on it that refers either to “the exiled cards” or to cards “exiled with [this object],” these abilities are linked. The second ability refers only to cards in the exile zone that were put there as a result of an instruction to exile them in the first ability.

On the other hand, I believe Daxos's ability works on the opponent's commander in the command zone because the commander was moved there by Daxos's ability (as modified by the commander replacement effect), and the command zone is a public zone. I can't seem to find the rule that I thought covered that interaction, though! (There's one for zone change triggers, but that's a different situation.)

 
Meddling Pimp
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posted January 30, 2014 01:01 PM   Click Here to See the Profile for Meddling Pimp Click Here to Email Meddling Pimp Send a private message to Meddling Pimp Click to send Meddling Pimp an Instant MessageVisit Meddling Pimp's Homepage  Edit/Delete Message Reply With Quote 
quote:
Originally posted by orcishartillery:
On the other hand, I believe Daxos's ability works on the opponent's commander in the command zone because the commander was moved there by Daxos's ability (as modified by the commander replacement effect), and the command zone is a public zone. I can't seem to find the rule that I thought covered that interaction, though! (There's one for zone change triggers, but that's a different situation.)

Correct. Daxos of Meletis works because there are two "things" happening. First, he exiles, which can be replaced by the owner to send it to the Command Zone. Then, he says you may cast it, and does not specify "from exile". That last bit is the part that makes it work.

 
mm1983
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posted February 02, 2014 11:53 AM   Click Here to See the Profile for mm1983 Click Here to Email mm1983 Send a private message to mm1983 Click to send mm1983 an Instant Message Edit/Delete Message Reply With Quote View mm1983's Have/Want ListView mm1983's Have/Want List
On all of the Gods from Theros and Born of the Gods they are worded "As long as your devotion to a color is less than 5 or 7 then __ God isn't a creature". Does this apply only to being in play or is it also hand, graveyard, or library?

If a God is both a creature and an enchantment outside of the battlefield zone then can I cast a Return from the Underworld returning a God to play from the graveyard even though I do not have 5 or 7 devotion? If it works this would result in being a creature in the graveyard to becoming just an enchantment when it's in play.

 
dfitzg88
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posted February 02, 2014 04:54 PM   Click Here to See the Profile for dfitzg88 Click Here to Email dfitzg88 Send a private message to dfitzg88 Click to send dfitzg88 an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by mm1983:
On all of the Gods from Theros and Born of the Gods they are worded "As long as your devotion to a color is less than 5 or 7 then __ God isn't a creature". Does this apply only to being in play or is it also hand, graveyard, or library?

If a God is both a creature and an enchantment outside of the battlefield zone then can I cast a Return from the Underworld returning a God to play from the graveyard even though I do not have 5 or 7 devotion? If it works this would result in being a creature in the graveyard to becoming just an enchantment when it's in play.


A creature is only a creature on the battlefield. In other zones, it is a "creature card," or, if on the stack, a "creature spell."

The Gods all say, "As long as your devotion to _ is less than _, CardName isn't a creature." This only matters on the battlefield. Everywhere else, it's a creature card/creature spell only.

 
Sliver King
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posted February 05, 2014 09:15 AM   Click Here to See the Profile for Sliver King Click Here to Email Sliver King Send a private message to Sliver King Click to send Sliver King an Instant MessageVisit Sliver King's Homepage  Edit/Delete Message Reply With Quote 
I control a Floodtide Serpent and a Fate Foretold. Can I return the Fate Foretold to my hand at the start of the declare attackers step without actually attacking with the Serpent?

Thank you for any clarity you might be able to provide.

 
Pail42
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posted February 05, 2014 10:11 AM   Click Here to See the Profile for Pail42 Send a private message to Pail42 Click to send Pail42 an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by Sliver King:
I control a Floodtide Serpent and a Fate Foretold. Can I return the Fate Foretold to my hand at the start of the declare attackers step without actually attacking with the Serpent?

You can only return it to your hand (step g) if you first declare it as an attacker (step a).

508.1a The active player chooses which creatures that he or she controls, if any, will attack. The chosen creatures must be untapped, and each one must either have haste or have been controlled by the active player continuously since the turn began.

508.1g If any of the chosen creatures require paying costs to attack, the active player determines the total cost to attack. Costs may include paying mana, tapping permanents, sacrificing permanents, discarding cards, and so on. Once the total cost is determined, it becomes "locked in." If effects would change the total cost after this time, ignore this change.

 
thror
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posted February 05, 2014 10:11 AM   Click Here to See the Profile for thror Send a private message to thror Click to send thror an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by Sliver King:
I control a Floodtide Serpent and a Fate Foretold. Can I return the Fate Foretold to my hand at the start of the declare attackers step without actually attacking with the Serpent?

Thank you for any clarity you might be able to provide.


http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=378413

"This cost is paid as attackers are declared." Reminder text ftw. you declare him as an attacker and return the enchantment. no freebies.

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Purehate28
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posted February 11, 2014 03:06 PM   Click Here to See the Profile for Purehate28 Click Here to Email Purehate28 Send a private message to Purehate28 Click to send Purehate28 an Instant Message Edit/Delete Message Reply With Quote 
So I have two ruling questions.
The first regarding bestowing. Let's say I have a creature of mine bestowed with a Nighthowler. If my opponent uses a "destroy target creature" sorcery or instant, does the Nighthowler he destroyed too?

And second, when I put a creature into play that has "activated abilities" such as "tap: you gain 1 life". If the creature has summoning sickness, can you still activate it's ability?

With bestows having special rules with this sort of thing. My question is if the 1/1 zombie is bestowed with a Nighthowler... And a "destroy target creature" spell is used on the 1/1 zombie, does that mean just the 1/1 zombie is destroyed, or do both get sent to the graveyard?

 
chaos021
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posted February 11, 2014 03:25 PM   Click Here to See the Profile for chaos021 Send a private message to chaos021 Click to send chaos021 an Instant Message Edit/Delete Message Reply With Quote View chaos021's Have/Want ListView chaos021's Have/Want List
quote:
Originally posted by Purehate28:
So I have two ruling questions.
The first regarding bestowing. Let's say I have a creature of mine bestowed with a Nighthowler. If my opponent uses a "destroy target creature" sorcery or instant, does the Nighthowler he destroyed too?

And second, when I put a creature into play that has "activated abilities" such as "tap: you gain 1 life". If the creature has summoning sickness, can you still activate it's ability?

With bestows having special rules with this sort of thing. My question is if the 1/1 zombie is bestowed with a Nighthowler... And a "destroy target creature" spell is used on the 1/1 zombie, does that mean just the 1/1 zombie is destroyed, or do both get sent to the graveyard?


1. No. If the creature it's bestowed on is destroyed, Nighthowler stops being an aura and becomes a creature.

2. If a creature still has summoning sickness, you can not use activated abilities that require tapping.

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Encantadian
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posted February 15, 2014 10:47 PM   Click Here to See the Profile for Encantadian Click Here to Email Encantadian Send a private message to Encantadian Click to send Encantadian an Instant Message Edit/Delete Message Reply With Quote 
question about [b]reap what is sown ...[/b]

quote:
Reap What Is Sown Instant (U)

Reap What Is Sown
Instant (U)
Put a +1/+1 counter on each of up to three target creatures.



i have 3 creature in Battlefield(Phalanx Leader,Setessan Oathsworn and a Favored Hoplite) with all heroic ability. My Opponent kill my Setessan Oathsworn by casting a shock..in responds to his shock i cast Reap What Is Sownthen target my Stessian Oathsworn Placed +1/+1 counter on it then target my two other creature i have a Phalanx leader and Favored Hoplite by placing +1/+1 each..


the Question is this..

1)Can a [b]Reap What is Sown spell trigger all heroic creature abilities for my ( Phalanx Leader,Setessan Oathsworn and a Favored Hoplite) in play by targeting stessian oathsworn 1st then place the other target heroic creature (phalanx leader and favored hoplite by placing them a +1+1 counter each respectively.

[/b]


2)Can i put all the +1/+1 counter on(Reap What Is Sown)a creature like Fabled heroes.assuming i have only 1 creature in play.can a heroic ability of fabled heroes trigger 3 time by targeting or putting him 3 +1/+1 for Reap What Is Sown
spells.3 +1/+1 counter Reap What Is Sown then 3 additional +1/+ counter on heroic ability.becoming a 8/8 fabled hero with double strike...


Question about xenagos...


Can i put 2 xenagos in a battlefield (1x is xenagos,the revellerr and the other one 1x xenagos,the god of revels.)?

 
chaos021
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posted February 16, 2014 04:42 AM   Click Here to See the Profile for chaos021 Send a private message to chaos021 Click to send chaos021 an Instant Message Edit/Delete Message Reply With Quote View chaos021's Have/Want ListView chaos021's Have/Want List
quote:
Originally posted by Encantadian:
question about reap what is sown ...


i have 3 creature in Battlefield(Phalanx Leader,Setessan Oathsworn and a Favored Hoplite) with all heroic ability. My Opponent kill my Setessan Oathsworn by casting a shock..in responds to his shock i cast Reap What Is Sownthen target my Stessian Oathsworn Placed +1/+1 counter on it then target my two other creature i have a Phalanx leader and Favored Hoplite by placing +1/+1 each..


the Question is this..

1)Can a Reap What is Sown spell trigger all heroic creature abilities for my ( Phalanx Leader,Setessan Oathsworn and a Favored Hoplite) in play by targeting stessian oathsworn 1st then place the other target heroic creature (phalanx leader and favored hoplite by placing them a +1+1 counter each respectively.


2)Can i put all the +1/+1 counter on(Reap What Is Sown)a creature like Fabled heroes.assuming i have only 1 creature in play.can a heroic ability of fabled heroes trigger 3 time by targeting or putting him 3 +1/+1 for Reap What Is Sown
spells.3 +1/+1 counter Reap What Is Sown then 3 additional +1/+ counter on heroic ability.becoming a 8/8 fabled hero with double strike...


Question about xenagos...


Can i put 2 xenagos in a battlefield (1x is xenagos,the revellerr and the other one 1x xenagos,the god of revels.)?


In regards to heroic abilities,

1. Yes, Reap What Is Sown will trigger all heroic abilities.

2. No, you can only put a maximum of one +1/+1 counter per creature. You can just do that for up to 3 creatures if I'm reading it correctly.

In regards to Xenagos, yes you can. The planeswalker only checks to see if another Planeswalker has the same subtype. The legendary god only checks to see if there's another legend with the same name. Both of them don't find either.

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Pail42
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posted February 16, 2014 05:33 AM   Click Here to See the Profile for Pail42 Send a private message to Pail42 Click to send Pail42 an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by chaos021:
2. No, you can only put a maximum of one +1/+1 counter per creature. You can just do that for up to 3 creatures if I'm reading it correctly.

You are. This card is similar but lets you put multiple counters on the same creature.

http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=240040

"Distribute four +1/+1 counters among any number of target creatures."

 
EuroRunner
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posted February 16, 2014 11:28 AM   Click Here to See the Profile for EuroRunner Click Here to Email EuroRunner Send a private message to EuroRunner Click to send EuroRunner an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by Pail42:
You are. This card is similar but lets you put multiple counters on the same creature.

http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=240040

"Distribute four +1/+1 counters among any number of target creatures."


No, Reap What Is Sown puts "a counter" on it's target(s)



[Edited 2 times, lastly by EuroRunner on February 16, 2014]

 
Pail42
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posted February 16, 2014 12:02 PM   Click Here to See the Profile for Pail42 Send a private message to Pail42 Click to send Pail42 an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by EuroRunner:
No, Reap What Is Sown puts "a counter" on it's target(s)

I agreed with that and presented a different card as an example of how things would are worded to put multiple counters on the same creature.

 
Pail42
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posted February 16, 2014 12:08 PM   Click Here to See the Profile for Pail42 Send a private message to Pail42 Click to send Pail42 an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by Encantadian:
assuming i have only 1 creature in play.can a heroic ability of fabled heroes trigger 3 time by targeting...

Each creature's heroic ability can only trigger once per spell that is cast. So if you cast Turn and Burn on your heroic guy and target him with both halves you only get one heroic trigger.

 
Boston
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posted February 16, 2014 04:14 PM   Click Here to See the Profile for Boston Click Here to Email Boston Send a private message to Boston Click to send Boston an Instant Message Edit/Delete Message Reply With Quote 
In a commander game. If my opponent has a Thassa that is a creature and I gain control of it with Control Magic, if I later lose devotion, what happens?
 

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