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Author Topic:   Rulings Thread Part 46 (ALL rules-related questions go HERE!)
DeMoNiC DuNcE
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posted September 11, 2010 05:57 PM   Click Here to See the Profile for DeMoNiC DuNcE Click Here to Email DeMoNiC DuNcE Send a private message to DeMoNiC DuNcE Click to send DeMoNiC DuNcE an Instant Message Edit/Delete Message Reply With Quote 
Player A plays Magosi, the Waterveil.
Player A plays Rings of Brighthearth.
When activating the skip turn ability, Player A copies it and declares the copy target to Player B. This is possible right?

So in essence, both players recieving a loss of turn will just cancel out, making it Player B's turn.

Then Player A activates the extra turn and copies it to themself. From that point on, Player A can create an infinite loop of turns for themself by repeating the process to play Magosi, taking the 1st extra turn to skip and copy it to opponent, and taking the 2nd extra turn to make 2 new turns with new copies.

Is this accurate?

 
thror
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posted September 11, 2010 06:52 PM   Click Here to See the Profile for thror Send a private message to thror Click to send thror an Instant Message Edit/Delete Message Reply With Quote View thror's Trade Auction or SaleView thror's Trade Auction or Sale
quote:
Originally posted by DeMoNiC DuNcE:
Player A plays Magosi, the Waterveil.
Player A plays Rings of Brighthearth.
When activating the skip turn ability, Player A copies it and declares the copy target to Player B. This is possible right?

This is incorrect. Magosi does not say 'target player skips a turn'. it says "U, T: Put an eon counter on Magosi, the Waterveil. Skip your next turn.". If this ability is copied with rings, magosi will get 2 counters, and the controller of Magosi will skip 2 turns.

 
orcishartillery
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posted September 13, 2010 11:50 AM   Click Here to See the Profile for orcishartillery Send a private message to orcishartillery Click to send orcishartillery an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by CubFan81:
This was the gist of the new combat rules changes. Combat damage no longer uses the stack and happens all at once. He cannot have the "Forest" deal their damage before the Ambush Commander and then sacrifice them to pump the Commander.

No, this has nothing to do with the new combat rules changes; it wouldn't have worked under the old rules either.

Under the old rules, all combat damage was assigned and went on the stack at once. You couldn't assign some damage, take some actions, have some objects on the stack resolve, and then assign more damage. You still can't under the new rules; that has nothing to do with the stack.

[Edited 1 times, lastly by orcishartillery on September 13, 2010]

 
Hypnotic Spector
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posted September 15, 2010 06:38 PM   Click Here to See the Profile for Hypnotic Spector Send a private message to Hypnotic Spector Click to send Hypnotic Spector an Instant Message Edit/Delete Message Reply With Quote View Hypnotic Spector's Have/Want ListView Hypnotic Spector's Have/Want List
Can a Royal Assassin destroy a creature after the creature has declared attacking but before it does damage?
 
Malice327
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posted September 15, 2010 07:04 PM   Click Here to See the Profile for Malice327 Click Here to Email Malice327 Send a private message to Malice327 Click to send Malice327 an Instant Message Edit/Delete Message Reply With Quote 
yes, both players have multiple opportunities to respond, after declaring attackers, beginning of the block phase etc
 
sagabegin
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posted September 18, 2010 02:55 PM   Click Here to See the Profile for sagabegin Click Here to Email sagabegin Send a private message to sagabegin Click to send sagabegin an Instant Message Edit/Delete Message Reply With Quote View sagabegin's Have/Want ListView sagabegin's Have/Want List
3 questions:
1. Can stifle counter the ability storm?
2. If wheel of sun and moon enchants a player and that player is hit by grindstone/painters servsnt, is that a draw? Or would the entire library grind to the yard and then be put on the bottom?
3. If unearth is stifled, is it removed from the game?

Thanks guys.

 
Tab
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posted September 18, 2010 08:08 PM   Click Here to See the Profile for Tab Click Here to Email Tab Send a private message to Tab Click to send Tab an Instant Message Edit/Delete Message Reply With Quote 
If I wanted to cast careful consideration on my turn, but still discard 3, can I do so during my combat phase even if I have no creatures?
 
JoshSherman
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posted September 18, 2010 11:17 PM   Click Here to See the Profile for JoshSherman Click Here to Email JoshSherman Send a private message to JoshSherman Click to send JoshSherman an Instant MessageVisit JoshSherman's Homepage  Edit/Delete Message Reply With Quote View JoshSherman's Trade Auction or SaleView JoshSherman's Trade Auction or Sale
quote:
Originally posted by sagabegin:
3 questions:
1. Can stifle counter the ability storm?
2. If wheel of sun and moon enchants a player and that player is hit by grindstone/painters servsnt, is that a draw? Or would the entire library grind to the yard and then be put on the bottom?
3. If unearth is stifled, is it removed from the game?

Thanks guys.


1. Yes. Storm is a triggered ability of the spell. When the spell goes on the stack, the storm trigger is placed above the original spell. If that trigger resolves, then you do what it says. But since it is a triggered ability, it can be Stifled, Trickbound or Voidslimed.

2. That one's tricky. I think I know the answer, but I'm not 100%. I think I've answered it before actually... guess I don't remember. Here's some more info.

3. When you activate an ability, you pay its cost (everything before the colon) and put the ability on the stack. If the ability is countered, nothing that is behind the colon happens. Therefore, the card stays put in the graveyard.

quote:
Originally posted by Tab:
If I wanted to cast careful consideration on my turn, but still discard 3, can I do so during my combat phase even if I have no creatures?

Yes. The combat phase happens whether you use it or not. Just be sure to announce that you wish to move to the combat step, because without any creatures on the board, it can be construed as implied that you are skipping it.

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[Edited 1 times, lastly by JoshSherman on September 18, 2010]

 
caquaa
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posted September 19, 2010 02:12 AM   Click Here to See the Profile for caquaa Click Here to Email caquaa Send a private message to caquaa Click to send caquaa an Instant Message Edit/Delete Message Reply With Quote View caquaa's Trade Auction or SaleView caquaa's Trade Auction or Sale
quote:
Originally posted by sagabegin:

2. If wheel of sun and moon enchants a player and that player is hit by grindstone/painters servsnt, is that a draw? Or would the entire library grind to the yard and then be put on the bottom?

714.4. If a loop contains only mandatory actions, the game ends in a draw. (See rule 104.4b.)

 
gauntsghost
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posted September 21, 2010 09:48 AM   Click Here to See the Profile for gauntsghost Click Here to Email gauntsghost Send a private message to gauntsghost Click to send gauntsghost an Instant Message Edit/Delete Message Reply With Quote 
If you have activated Koth's ultimate, and then later turned a mountain into a 4/4 red elemental, is the "tap: ping target creature/player" ability of said mountain considered a red ability?

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[Edited 1 times, lastly by gauntsghost on September 21, 2010]

 
Lemonjuice
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posted September 21, 2010 09:56 AM   Click Here to See the Profile for Lemonjuice Click Here to Email Lemonjuice Send a private message to Lemonjuice Click to send Lemonjuice an Instant Message Edit/Delete Message Reply With Quote 
Player A Plays Bottled cloister, ends turn.
Player B begins turn, Player A's hand is removed from game.
Player B disenchants cloister.

Does Player A's hand ever return?

If multiple hands are removed from game, say during a multi player scenario, would any of the hands return?

Thanks

 
Drexus
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posted September 21, 2010 10:09 AM   Click Here to See the Profile for Drexus Click Here to Email Drexus Send a private message to Drexus Click to send Drexus an Instant Message Edit/Delete Message Reply With Quote 
Can dragonbreath attach to emrakul from the yard?
 
Meddling Pimp
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posted September 21, 2010 10:09 AM   Click Here to See the Profile for Meddling Pimp Click Here to Email Meddling Pimp Send a private message to Meddling Pimp Click to send Meddling Pimp an Instant MessageVisit Meddling Pimp's Homepage  Edit/Delete Message Reply With Quote 
quote:
Originally posted by gauntsghost:
If you have activated Koth's ultimate, and then later turned a mountain into a 4/4 red elemental, is the "tap: ping target creature/player" ability of said mountain considered a red ability?


The source would be red.

quote:
Originally posted by Lemonjuice:
Player A Plays Bottled cloister, ends turn.
Player B begins turn, Player A's hand is removed from game.
Player B disenchants cloister.

Does Player A's hand ever return?


No

quote:
If multiple hands are removed from game, say during a multi player scenario, would any of the hands return?

Thanks


No


quote:
Originally posted by Drexus:
Can dragonbreath attach to emrakul from the yard?

Yes. Auras only target when cast, not when entering the battlefield for another reason.

[Edited 4 times, lastly by Meddling Pimp on September 21, 2010]

 
yakusoku
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posted September 21, 2010 11:09 AM   Click Here to See the Profile for yakusoku Click Here to Email yakusoku Send a private message to yakusoku Click to send yakusoku an Instant Message Edit/Delete Message Reply With Quote 
gcowsu made me think of an interesting card interaction.

You have Necrotic Ooze on the battlefield, along with an untapped Plains, Mountain, and Forest. You have a Cylian Sunsinger in your graveyard. You play Necrotic Ooze's ability.

Is this correct?

Necrotic Ooze gets +3/+3 and other Necrotic Oozes on the battlefield get +3/+3. Cylian Sunsingers on the battlefield are not affected.

Similarly, if you had a Quicksilver Elemental and a Cylian Sunsinger on the battlefield and you pay U so that Quicksilver Elemental gains the Cylian Sunsinger's ability and you pay UUU (for the RGW), would Quicksilver Elemental itself and other Quicksilver Elementals on the battlefield get +3/+3, while the Cylian Sunsinger is unaffected?

 
Lemonjuice
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posted September 21, 2010 11:31 AM   Click Here to See the Profile for Lemonjuice Click Here to Email Lemonjuice Send a private message to Lemonjuice Click to send Lemonjuice an Instant Message Edit/Delete Message Reply With Quote 
Thanks for the quick response Pimp, one last question regarding cloister; I have 2, or 3 cloisters in play...do I need to declare WHICH cloister is removing my hand at the beginning of each players upkeep?
 
orcishartillery
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posted September 21, 2010 11:42 AM   Click Here to See the Profile for orcishartillery Send a private message to orcishartillery Click to send orcishartillery an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by yakusoku:
gcowsu made me think of an interesting card interaction.

You have Necrotic Ooze on the battlefield, along with an untapped Plains, Mountain, and Forest. You have a Cylian Sunsinger in your graveyard. You play Necrotic Ooze's ability.

Is this correct?

Necrotic Ooze gets +3/+3 and other Necrotic Oozes on the battlefield get +3/+3. Cylian Sunsingers on the battlefield are not affected.

Similarly, if you had a Quicksilver Elemental and a Cylian Sunsinger on the battlefield and you pay U so that Quicksilver Elemental gains the Cylian Sunsinger's ability and you pay UUU (for the RGW), would Quicksilver Elemental itself and other Quicksilver Elementals on the battlefield get +3/+3, while the Cylian Sunsinger is unaffected?


Yes, that is correct. Cylian Sunsinger's ability refers to itself by name, so it really means "this object"; the ability affects "this object and each other creature with the same name as this object".
 
Meddling Pimp
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posted September 21, 2010 12:37 PM   Click Here to See the Profile for Meddling Pimp Click Here to Email Meddling Pimp Send a private message to Meddling Pimp Click to send Meddling Pimp an Instant MessageVisit Meddling Pimp's Homepage  Edit/Delete Message Reply With Quote 
quote:
Originally posted by Lemonjuice:
Thanks for the quick response Pimp, one last question regarding cloister; I have 2, or 3 cloisters in play...do I need to declare WHICH cloister is removing my hand at the beginning of each players upkeep?

Yes. The return ability only applies to cards removed by THAT Cloister.

 
gauntsghost
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posted September 21, 2010 01:10 PM   Click Here to See the Profile for gauntsghost Click Here to Email gauntsghost Send a private message to gauntsghost Click to send gauntsghost an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by Meddling Pimp:
The source would be red.

So the ability itself would get by emrakul's protection?

Thanks for uber quick replies. Post question, go to physics, leave physics, answer. I wish physics was this easy

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OGB
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posted September 21, 2010 01:13 PM   Click Here to See the Profile for OGB Click Here to Email OGB Send a private message to OGB Click to send OGB an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by gauntsghost:
So the ability itself would get by emrakul's protection?


Edit: RTFP.

Yes, that's correct.
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[Edited 1 times, lastly by OGB on September 21, 2010]

 
trying2playagain
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posted September 22, 2010 12:21 PM   Click Here to See the Profile for trying2playagain Click Here to Email trying2playagain Send a private message to trying2playagain Click to send trying2playagain an Instant Message Edit/Delete Message Reply With Quote 
I know this is kinda of a early question to ask.

well you be able to choose planeswalkers with the new card in som with the contagion clasp

 
nderdog
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posted September 22, 2010 12:38 PM   Click Here to See the Profile for nderdog Click Here to Email nderdog Send a private message to nderdog Click to send nderdog an Instant MessageVisit nderdog's Homepage  Edit/Delete Message Reply With Quote View nderdog's Have/Want ListView nderdog's Have/Want List
quote:
Originally posted by trying2playagain:
I know this is kinda of a early question to ask.

well you be able to choose planeswalkers with the new card in som with the contagion clasp


Yes, it's early to ask. Wait until the set FAQ comes out so that people will be able to give you an answer that will definitely be correct rather than making assumptions that may not be valid.

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Meddling Pimp
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posted September 22, 2010 12:51 PM   Click Here to See the Profile for Meddling Pimp Click Here to Email Meddling Pimp Send a private message to Meddling Pimp Click to send Meddling Pimp an Instant MessageVisit Meddling Pimp's Homepage  Edit/Delete Message Reply With Quote 
quote:
Originally posted by trying2playagain:
I know this is kinda of a early question to ask.

well you be able to choose planeswalkers with the new card in som with the contagion clasp


Yes, since Planeswalkers are permanents with loyalty counters, you may choose them for Proliferate.

The new mechanic descriptions are here:
http://wizards.com/magic/tcg/article.aspx?x=mtg/tcg/scarsofmirrodin/mechanics

That said, like nderdog said, the FAQ will answer most of these types on questions. Once released, the FAQ will be located here: http://wizards.com/magic/tcg/Resources.aspx?x=magic/rules/faqs

[Edited 3 times, lastly by Meddling Pimp on September 22, 2010]

 
orcishartillery
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posted September 22, 2010 02:54 PM   Click Here to See the Profile for orcishartillery Send a private message to orcishartillery Click to send orcishartillery an Instant Message Edit/Delete Message Reply With Quote 
quote:
Originally posted by gauntsghost:
So the ability itself would get by emrakul's protection?

Emrakul has protection from colored spells. The ability gets by Emrakul's protection because the source of the ability is not a colored spell, not because the ability itself does not have a color.
 
Skwirlnutz
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posted September 22, 2010 03:29 PM   Click Here to See the Profile for Skwirlnutz Click Here to Email Skwirlnutz Send a private message to Skwirlnutz Click to send Skwirlnutz an Instant MessageVisit Skwirlnutz's Homepage  Edit/Delete Message Reply With Quote View Skwirlnutz's Trade Auction or SaleView Skwirlnutz's Trade Auction or Sale
One ability I have always been confused about is "Double Strike" it reads: "(It deals both first-strike and regular combat damage.)". My question is does the creature have "First Strike" also?

Example:

------------------

Creature:
Double Strike
2/2

V.S.

Creature:
2/1

------------------
Would the creature with Double Strike hit first like First Strike?

Thanks!

[Edited 1 times, lastly by Skwirlnutz on September 22, 2010]

 
nderdog
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posted September 22, 2010 03:33 PM   Click Here to See the Profile for nderdog Click Here to Email nderdog Send a private message to nderdog Click to send nderdog an Instant MessageVisit nderdog's Homepage  Edit/Delete Message Reply With Quote View nderdog's Have/Want ListView nderdog's Have/Want List
quote:
Originally posted by Skwirlnutz:
One ability I have always been confused about is "Double Strike" it reads: "(It deals both first-strike and regular combat damage.)". My question is does the creature have "First Strike" also?

Example:

------------------

Creature:
Double Strike
2/2

V.S.

Creature:
2/1

------------------
Would the creature with Double Strike hit first like First Strike?Thanks!


Yes, that's what it means by "It deals both first strike and regular combat damage." It deals damage both when first strike damage is dealt and when normal damage is dealt. The 2/1 would die, the 2/2 first striker would live in the above scenario.

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All your Gruul Nodorogs are belong to me. Trade them to me, please!

Report rules violations.

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