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Author Topic:   Need a Ruling? .. Come on in!.. Pt. 7 pls post yer questions in here!
dyperbaby
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posted June 17, 2001 02:32 AM     Click Here to See the Profile for dyperbaby   Click Here to Email dyperbaby     
question on urza's rage

can you use a captains manuver to redirect the damage because its not preventig it just goes somewhere else


i am almost positive you can UNLESS they errata the text on the rage
but my friends are saying no provr me right again like you did with the pariah/trecherous link =)

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[Edited 1 times, lastly by dyperbaby on June 17, 2001]


Selvaxri
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posted June 17, 2001 12:10 PM     Click Here to See the Profile for Selvaxri   Click Here to Email Selvaxri     
quote:
Originally posted by Selvaxri:
i have Dual Nature in play, and i play Penumbra Kavu (and i get a penumbra kavu clone). My opponent kills the original Kavu; hence killing the clone. Do i get 1 black penumbra kavu or two?

do i still get a black penumbra Kavu if i the token is destroyed, but not the original?

i have a Penumbra Kavu and the 'nature clone' out. My opponent plays Wrath of God. How many tokens do i get?
lmk



AOA
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posted June 17, 2001 01:17 PM     Click Here to See the Profile for AOA     
1. Can you search for dual lands with geas balance?

2. Also if i have a taiga, a underground sea and a plains out does spirit of resistances ability work?

3. If i have a dual land of each type (all ten) how mana saprolings does last stand put into play?


HanSolo6385
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posted June 17, 2001 09:36 PM     Click Here to See the Profile for HanSolo6385     
One question on stacked instants:

If I play a Scorching Lava (kicked), then Shock, then Lightning Bolt on a Spiritmonger with 1 counter, does the kicker of Lava remove it from game, therefore not allowing to be regenerated or do I have to play Lava last, therefore giving the final damage before it can be removed from game?

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Drengar
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posted June 18, 2001 05:55 AM     Click Here to See the Profile for Drengar   Click Here to Email Drengar     
dyperbaby - You can use spells and abilities that target this spell, such as Misdirection. Those spells and abilities just can't counter it. [D'Angelo 00/10/14]

could find the other card, but if it just redirects to a other target i guess it's okay cuz it's not counterd or prevented

Selvaxri - uhmm 1 kavu dead = 1 token 2 kavu dead = 2 tokens
it's an exact copy so it does the same when it dies

well if the tokens dies noo matter what you get the token

and if you play wrath of god you get 2 tokens

AOA - Search your library for a land card of each basic land type and put them into play, so you have to search BASIC lands and duals lands are NOT basic land types they COUNT as a forest and a plains for example.

2. well lands dont have colors so it doesnt work

3. well all the lands with green in it count as forests dont they so you'll get X token X is where the numbers of duals with green in it you control

HanSolo6385 - okay you play you play and you play all goes on stack
so first the lightning bolt deals 3 damage
the the shock deals 2
and then the lava deals it's damage and with kicker it's removed from the game

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trax72
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posted June 18, 2001 10:16 AM     Click Here to See the Profile for trax72     
Bah I actually typed out most of the answers yesterday when my computer froze and I wasn't in the mood to redo it (it was late ;-). Here goes..

dyperbaby: You're right, it doesn't prevent anything so you can redirect (part of) the damage from a kickered UR to something else.

Selvaxri: Uhm, what Drengar said.

AOA: 1. Well this is a tricky one, and you have to read the wording carefully... It says to search your library for a land of every basic land type, as opposed to a basic land of each type. There's a subtle difference, which means you -can- search for dual lands with it. The ruling on Global Ruin seems to confirm this:

Global Ruin:
Info: Color=White Type=Sorcery Cost=4W IN(R1)
Text(IN): Each player chooses from the lands he or she controls a land of
each basic land type, then sacrifices the rest.
You sacrifice all lands other than the chosen ones. Since you can only
choose basic lands, your non-basic lands are all going to be
sacrificed (unless you have non-basic lands that also count as a basic
land type, in which case you could choose them). [D'Angelo 01/01/16]
If a land counts as multiple basic land types (for example, Taiga is
both a Forest and a Mountain), you can choose it for either or for both
of those land types. [Jordan 01/02/12]

2. What Drengar said

3. If you have exactly one of each of the duals in play you'll have 4 Forests, Swamps, Mountains, Islands and Plains. So you get 4 Sap tokens, do 8 dmg to a creature, gain 8 life, make opponent lose 8 life and draw/discard 4 cards.

HanSolo6385: The order in which you play those doesn't really matter actually, even if you play the kicked Scorching Lava first and let it resolve it will put a "This creature can't regenerate this turn and if it's destroyed it's RFG'd instead" on the Spiritmonger. So you can then use the other burn to finish him off and have it RFG'd.

Gombies
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posted June 18, 2001 09:07 PM     Click Here to See the Profile for Gombies   Click Here to Email Gombies     
My question is my opponent has 10 lands out, he rituals and cast rage with kicker all . I was below 10 life. I have a thwart in hand and could i use my thwart to counter the dark ritual so that the rage cannot be played at all? My opponent said no since it was a mana source. I want to ask here to make sure

[Edited 1 times, lastly by Gombies on June 18, 2001]


Knight of Ni
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posted June 18, 2001 09:24 PM     Click Here to See the Profile for Knight of Ni   Click Here to Email Knight of Ni     
i think that you get priority after he casts the ritual, so u should have countered it then. but a spell's a spell, so i think u could counter the ritual (im not sure)

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HanSolo6385
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posted June 18, 2001 10:16 PM     Click Here to See the Profile for HanSolo6385     
quote:
Originally posted by Gombies:
My question is my opponent has 10 lands out, he rituals and cast rage with kicker all . I was below 10 life. I have a thwart in hand and could i use my thwart to counter the dark ritual so that the rage cannot be played at all? My opponent said no since it was a mana source. I want to ask here to make sure

You can thwart the ritual only after its played, you can not counter it once he uses the mana for a spell. Naturally, he should give you time to respond to him casting the ritual. If he did, and you choose not to counter it before he plays a spell, you can not counter it while he's playing the spell that is using his mana.

Gombies
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posted June 18, 2001 10:17 PM     Click Here to See the Profile for Gombies   Click Here to Email Gombies     
he said i cannot counter it since it is a mana source


Drengar
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posted June 19, 2001 02:37 AM     Click Here to See the Profile for Drengar   Click Here to Email Drengar     
true dark ritual cannot be countert cuz it's a mana source


Juss
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posted June 19, 2001 02:46 AM     Click Here to See the Profile for Juss   Click Here to Email Juss     
quote:
Originally posted by Knight of Ni:
i think that you get priority after he casts the ritual, so u should have countered it then. but a spell's a spell, so i think u could counter the ritual (im not sure)

This thread has become like a testing forum for wannabe rules gurus. If you are not sure, then don't post. There are plenty of those who can give the right answer, but if one is not sure, it creates confusion.

Reading and quoting the Ritual's correct text would help you and poor Gombies, who obviously does not quite believe us here, too.

One of the most important things that changed with the 6th ed. rules was that there are no more mana sources! Ritual is an instant and can be responded to. That means it can be countered.

So here it is:
Dark Ritual
Color=Black Type=Instant Cost=B ABUR45(C1)/IA(C1)/MI(C1)/TE(C1)/US(C1)/MM(C1)/BR(F1)/BD(F1)
Text(5/MI/TE/US/MM): Add {B}{B}{B} to your mana pool.

This card, as with all instants cards, goes to the graveyard when it resolves. It does not stay in play. [D'Angelo 99/05/01]
Extended tournaments (see Rule D.15) have banned this card since 00/04/01.
Note - In Mirage, Fifth Edition, Tempest, and Urza's Saga, this spell was of type Mana Source. In Ice Age, Fourth Edition (and before), it was of type Interrupt. It is now of type Instant.
Dark

So once again: if you are not sure about your answer, read the rules. Do not create confusion!

Thanks and sorry for the rant.

Juss
DCI Level 1 judge


Drengar
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posted June 19, 2001 02:51 AM     Click Here to See the Profile for Drengar   Click Here to Email Drengar     
It's changed to Mana Source a couple of weeks // days ago


Juss
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posted June 19, 2001 04:19 AM     Click Here to See the Profile for Juss   Click Here to Email Juss     
Post removed, everything is settled, peace in the house.

Have a nice day, everyone.

Juss
DCI Level 1 judge


[Edited 1 times, lastly by Juss on June 20, 2001]


Drengar
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posted June 19, 2001 06:58 AM     Click Here to See the Profile for Drengar   Click Here to Email Drengar     
Well when i judged the PTQ teams 3 or 4 weeks ago i asked the lvl 3 judge here in holland
he told me that it was changed

well if it's i guess it's
just stop try-ing to be god you do not know everything like you say you do

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Pinky
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posted June 19, 2001 08:02 AM     Click Here to See the Profile for Pinky   Click Here to Email Pinky     
Here's are my questions.

1.) Am I allowed to Undermine something like a Rage just so they can lose 3 life?

2.) I have 4 life and my opponent has 8 life. There's only land and my Megrim in play. If I cast an Urza's Guilt... who dies first?


[Edited 1 times, lastly by Pinky on June 19, 2001]


Drengar
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posted June 19, 2001 08:30 AM     Click Here to See the Profile for Drengar   Click Here to Email Drengar     
Yes it can be counterd but it just doesnt have an effect

the other one wait a secc ill look it up for offical ruling

caquaa
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posted June 19, 2001 10:04 AM     Click Here to See the Profile for caquaa   Click Here to Email caquaa     
Pinky:
2: You would die first from the loss of the life from guilt. Megrim's abilities would never have a chance to resolve since you having zero life would cause you to die

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trax72
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posted June 19, 2001 10:10 AM     Click Here to See the Profile for trax72     
Drengar, I'll have to agree with Juss. If you're not familiar enough with the rules yet you shouldn't be posting here since it confuses people if different answers are given.

Dark Ritual was not changed a few weeks ago, it was changed a few YEARS ago - I'm not sure when exactly.

Pinky: 1. Yes you can Undermine a Rage so they'll lose 3 life.
2. You would lose 4 life during the resolution of Urza's Guilt and before all instances of Megrim's triggered ability can go on the stack you will die when StateBased Effects are checked.

trax72
Level 0 judge


purplepat
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posted June 19, 2001 12:04 PM     Click Here to See the Profile for purplepat   Click Here to Email purplepat     
I think you can do this, I just want Coolio's blessing.....

Let's say you are playing an Extended deck with Celestial Dawn and gating creatures (but none that require you to return a white creature to your hand...Shivan Wurm is the #1 example I am thinking of). Can you use the Dawn to avoid having to return the gating creature to your hand? How do you place the effects on the stack to make this happen?

[Edited 1 times, lastly by purplepat on June 19, 2001]


caquaa
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posted June 19, 2001 01:46 PM     Click Here to See the Profile for caquaa   Click Here to Email caquaa     
purplepat:
No stack trick is needed. The gating ability just returns a creature (or enchantment) of a color. You don't have a creature of that color since everything is white

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[Edited 1 times, lastly by caquaa on June 19, 2001]


Mageman
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posted June 19, 2001 02:12 PM     Click Here to See the Profile for Mageman   Click Here to Email Mageman     
can you search out a lin sivvi if a meddling mage said it couldn't be played? or can you oath of druids a creature named my meddling mage?

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caquaa
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posted June 19, 2001 02:24 PM     Click Here to See the Profile for caquaa   Click Here to Email caquaa     
Mageman:
You just can't announce a spell with the card named. Putting it into play another way is fine.

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coolio
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posted June 19, 2001 08:41 PM     Click Here to See the Profile for coolio   Click Here to Email coolio     
quote:
Originally posted by Drengar:
Well when i judged the PTQ teams 3 or 4 weeks ago i asked the lvl 3 judge here in holland
he told me that it was changed

well if it's i guess it's
just stop try-ing to be god you do not know everything like you say you do


there are differences now.. they are now mana abilities.. but spells are still spells.. tapping a llanowar for mana is a mana ability.. doesnt use the stack.. but ritual will still go on the stack as a spell

mana sources dont exist anymore

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MyKoL
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posted June 19, 2001 10:11 PM     Click Here to See the Profile for MyKoL   Click Here to Email MyKoL     
iff manasources don't exist anymore what is ritual?(instant?) and can you counter it iff it isn't a manasource?

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