Author
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Topic: Need a Ruling? .. Come on in!.. Pt. 7 pls post yer questions in here!
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gtbeaker Member
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posted June 26, 2001 04:02 AM
I have a question about Unnatural Selection. Let's say my opponent casts an Armadillo Cloak. In response, I change one of my creatures into a Flagbearer. I've heard rumors that just because a creature may become a Flagbearer, it doesn't necessarily obtain the "must be targeted" ability. That doesn't seem to make any sense to me, but I figured I should come here for clarification. Thanks for the help.
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Skimo Member
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posted June 26, 2001 04:19 AM
let's say I have a Collective Restraint and one of each basic land type in play.It's my opponent's turn and he has five lands in play which are all untapped, and he also have a Urborg Drake in play. My question is, does he have to spend five mana for the Urborg Drake to attack or can he use the mana to play spells instead?
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flam flawless Member
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posted June 26, 2001 08:01 AM
you've probably had this question before, but I'm new I have chimeric idol and my opponent has parallax wave out. he waves out chimeric when I declare him as an attacker. Parallax wave reads: if there are no more fading counters on parallax wave, return to play all creatures removed by wave. Chimeric is an artifact, but was a creature when it was waved. Does chimeric return, or just stays in "limbo" because it's an artifact? Please explain. Thanks
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caquaa Member
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posted June 26, 2001 10:34 AM
gtbeaker: The reason a spell or ability has to target a flagbearer is because of a static ability that all flag bearers have. Without this ability there is no reason a spell would have to target a flag bearer.Skimo: He does not have to attack with the drake even if he can afford to pay for the attack. I believe this is correct even though I can't find the ruling to support that (my instinct is 99.9999% right ) flam flawless: Yes, the idol will come back because wave just returns the cards that were creatures that it removed. __________________
-Caquaa caquaa@yahoo.com
Caquaa's good cards"Those who have laid eyes on a Gundam shall not live to tell of it." -Trowa Barton
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darkenergy Member
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posted June 26, 2001 01:10 PM
K say I have a port and he decides to tap one of his land for mana. can I interupt his land from producing mana or would I be too latedarkenergy2001@yahoo.com
[Edited 1 times, lastly by darkenergy on June 26, 2001]
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Gombies Member
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posted June 26, 2001 01:26 PM
nope, you cannot respond to someone tapping land for mana
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MJ9699 Member
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posted June 27, 2001 02:28 AM
If you, play a creature using Sneak Attack or Elvish Piper, for that matter, can you pay its Kicker cost to activate the kickered ability? Ex. I play Waterspout Elemental using Sneak Attack. If I pay U, do all other creatures return to their owners' hands and I skip my next turn?  __________________ "Nothin' beat surprise - 'cept rock."
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trax72 Member
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posted June 27, 2001 03:59 AM
Skimo: (just confirming this one) I'm pretty sure you don't have to pay it and then don't have to attack with the Drake either. I'd say the reason is that you can't be forced to use mana abilities to pay for it. Can't find a clear ruling though.  MJ9699: No, you can only pay kicker costs by actually playing the card while the Piper or Sneak Attack merely puts them into play.
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flam flawless Member
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posted June 28, 2001 02:45 PM
we had a hard question that I'll ask you: Shifting sky is out -- naming red. Voice of All is out -- pro redplayer casts Thornscape Battlemage with R kicker (does 2 damage to target crea. or player when it comes in play) would V.o.A. die if it was targeted? Because S.S. says all permanents are red in play. thanks and LMK, flam flawless
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Llan Member
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posted June 28, 2001 03:27 PM
quote: Originally posted by flam flawless: we had a hard question that I'll ask you: Shifting sky is out -- naming red. Voice of All is out -- pro redplayer casts Thornscape Battlemage with R kicker (does 2 damage to target crea. or player when it comes in play) would V.o.A. die if it was targeted? Because S.S. says all permanents are red in play. thanks and LMK, flam flawless
Voice of All cannot be targeted because all permanents are red, they enter play red!
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Quad Boy Member
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posted June 29, 2001 01:48 PM
Ok, im building an elves deck, and am puttin eladamri lord of leaves in it. he says all elves cant be target of spells or abilities. what about coat of arms? would that work in my deck or not? thanks lmk, also here is my deck, lmk if it sounds ok or not: NAME: When Good Elves Go Bad // Land 17 Forest 2 Gaea's Cradle // Instant/Sorceries 4 Fog 4 Reclaim 4 Stream of Life 1 Worldly Tutor // Creatures 4 Eladamri, Lord of Leaves 4 Fyndhorn Elder 4 Fyndhorn Elves 4 Llanowar Elves 4 Priest of Titania 2 Rofellos, Llanowar Emissary // Artifacts 4 coat of arms 2 Mystic Compass thanks
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MAGIC is CARDBOARD crack Member
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posted June 29, 2001 01:57 PM
Quad Boy: coat of arms would work, it is just like the slivers with crystilline sliver whcich makes all slivers untargetable,the other slivers abilities still rok, like muscle sliver still gives all slivers +1+1. Eladamri just makes it so that each elf cant be the target of a spell or ability__________________ its crack...its crack, magic is crack
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yakusoku Member
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posted June 29, 2001 05:35 PM
Okay, I have a question on triggered effects that occur during the resolution of a spell.My opponent controls 3 untapped swamps, and has one card in his hand. He has a Sengir Vampire and a Mahamoti Djinn and he is at 12 life. I have 6 mountains, a Shivan Dragon, and in my hand are two mountains, a Guerilla Tactics and a Dodecapod. I am at 8 life. My opponent casts Pox, and I have no responses. He loses a third of his life and goes down to 8. I go down to 5. He loses a third of his hand [0], and I discard two cards, the Guerilla Tactics and the Dodecapod. Both the replacement ability and the triggered ability are activated when I discard. I believe that the Dodecapod's resolves immediately [thus, I have a 5/5 in play], but I am not sure whether the Guerilla Tactics' triggered ability resolves before the rest of the steps of the Pox, or after Pox fully resolves. If it resolves before, I would obviously like to deal 4 points of damage to his Sengir Vampire, force him to sacrifice his Mahamoti Djinn, and I could sacrifice my Dodecapod and hopefully deal the last 8 points of damage next turn [with my Shivan Dragon which is left as the sole creature on the board]. However, if the Guerilla tactics resolves AFTER pox, then I want to deal 4 damage to HIM. So, what can I do? Pox BBB Sorcery Each player loses a third of his or her life, then discards a third of the cards in his or her hand, then sacrifices a third of the creatures he or she controls, then sacrifices a third of the lands he or she controls. Round each loss up.
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asphinx Member
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posted June 29, 2001 06:00 PM
Here's a few interesting questionsWhat happens when you fork a shahrazad? If you final fortune, and in the same turn cast a waterspout elemental with kicker, and skip your next turn, did you not just survive a final fortune? (I'm aware that you waste 2 red for this hehe) If I have an intruder alarm on the table and i cast a shreiking mogg, what happens? or do I choose what happens? If you forget to sacrifice defense of the heart, and your opponent points it out during your main phase, does it leave play assuming you went for zero creatures? If we're both at 2 life, and my opponent attacks with 2 2/2 creatures, and i mirror strike one of them, do we both die together? or does the mirror strike damage resolve just before allowing me to win?
[Edited 1 times, lastly by asphinx on June 29, 2001]
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trax72 Member
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posted June 30, 2001 06:23 AM
asphinx: - Both the player playing the Shahrazad and the one Forking it should get their heads checked. But seriously, you'd play 2 subgames in a row, both affecting the main game (you don't play the second subgame inside the first subgame).- Out of the rulings: If you end up skipping the extra turn that is gained, you do not lose the game. - They trigger at the same time so if you control both, you decide the order in which they go on the stack - You would've had to let the ability resolve, so you'd have to search. Ofcourse you could be penalized for forgetting and not get to search anything, but I'm not familiar with penalties.  - It's a replacement ability so all the damage resolves at the same time - it'll be a draw.
[Edited 1 times, lastly by trax72 on June 30, 2001]
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asphinx Member
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posted June 30, 2001 11:28 AM
The card Mesa Falcon was changed from a falcon to a bird in the 6th edition reprint. Are all falcons now birds? If so, what else are also considered birds now? hawks? pigeons? owls? is there a list?
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Deranged Elf 3 Member
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posted June 30, 2001 04:29 PM
what does P9 do???__________________ E-mail: gurjitca@yahoo.ca ICQ Number: 110335786Lieutenant Commander Deranged Elf G.A.B. Ultraviolet Team gurjitca@yahoo.ca "Rip Me Off And I'll Cap Yah......Capiish"
"I Knew You Would Understand"
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Deranged Elf 3 Member
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posted June 30, 2001 04:30 PM
what does P9 do?
__________________ E-mail: gurjitca@yahoo.ca ICQ Number: 110335786Lieutenant Commander Deranged Elf G.A.B. Ultraviolet Team gurjitca@yahoo.ca "Rip Me Off And I'll Cap Yah......Capiish"
"I Knew You Would Understand"
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killjoy72 Member
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posted June 30, 2001 11:16 PM
quote: Originally posted by yakusoku: Okay, I have a question on triggered effects that occur during the resolution of a spell.My opponent controls 3 untapped swamps, and has one card in his hand. He has a Sengir Vampire and a Mahamoti Djinn and he is at 12 life. I have 6 mountains, a Shivan Dragon, and in my hand are two mountains, a Guerilla Tactics and a Dodecapod. I am at 8 life. My opponent casts Pox, and I have no responses. He loses a third of his life and goes down to 8. I go down to 5. He loses a third of his hand [0], and I discard two cards, the Guerilla Tactics and the Dodecapod. Both the replacement ability and the triggered ability are activated when I discard. I believe that the Dodecapod's resolves immediately [thus, I have a 5/5 in play], but I am not sure whether the Guerilla Tactics' triggered ability resolves before the rest of the steps of the Pox, or after Pox fully resolves. If it resolves before, I would obviously like to deal 4 points of damage to his Sengir Vampire, force him to sacrifice his Mahamoti Djinn, and I could sacrifice my Dodecapod and hopefully deal the last 8 points of damage next turn [with my Shivan Dragon which is left as the sole creature on the board]. However, if the Guerilla tactics resolves AFTER pox, then I want to deal 4 damage to HIM. So, what can I do? Pox BBB Sorcery Each player loses a third of his or her life, then discards a third of the cards in his or her hand, then sacrifices a third of the creatures he or she controls, then sacrifices a third of the lands he or she controls. Round each loss up.
In this case, if your opponent was a savvy player, you would be dead as he could just sack the Sengir and attack with the Fat-moti. The blue djinn would fly over the discarded Dodecapod and he'd win. If your opponent isn't very good or he just summoned the Mahamoti, then your best bet would be to drop the Dodecapod and keep the Guerilla Tactics in hand. Since the Pox must resolve fully before any triggered or replacement effects would resolve, the series of events would look like this: opponent would lose a third of his life, then you lose a third of your life; your opponent would lose a third of his cards (zero in this case), then you (discarding the dodecapod and guerilla tactics which are now placed on the stack), then opponent loses his Sengir (the smart play), then you would lose your Shivan, then each of you would sack a third of your lands. The activated/replacement abilities would now resolve in the order that you choose. The final result of the play would leave your opponent with a third less land, a Mahamoti, 4 life and no cards in hand. You would be left with 4 mountains, 5 life (0 if the Mahamoti is active and your opponent then attacks), a 5/5 Dodecapod and 2 mountains in hand. If your opponent doesn't attack with the Mahamoti, you could then draw and either get an answer to the blue djinn, or hopefully top-deck some more burn. If you don't pull either of those two things then you might as well scoop because the situation would be hopeless. The only other option you have (and it's a long shot) is to hold the tactics and drop a mountain instead. Then, attack with the Dodecapod and hope your opponent blocks the 'pod so you can hit the Fat-Moti for 2 more damage and kill it, which might be possible if you suspect that your opponent isn't very good. Remember, I don't know everything about the situation (most notably whether or not the Mahamoti is active and at that point might make the situation moot, but could make the second option more plausible), so the plays are mostly theoretical. However, the plays are not entirely implausible either. __________________ "Must not all things at the last be swallowed up in death?"--Plato"All men make mistakes. But a good man yields when he knows his course is wrong, and repairs the evil. The only crime is pride."--Sophocles
[Edited 4 times, lastly by killjoy72 on June 30, 2001]
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trax72 Member
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posted July 01, 2001 05:37 AM
quote: Originally posted by Deranged Elf 3: what does P9 do?
Not sure I understand this question, but P9 are all the Moxen, Black Lotus, Ancestral Recall, Time Walk and Timetwister.
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avatar of hoe Member
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posted July 01, 2001 03:36 PM
can you counterspell a gaea's herald?????
__________________ "you should really stop trying to play god because you're not good at it and the job is taken!"
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Gombies Member
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posted July 01, 2001 03:37 PM
quote: Originally posted by avatar of hoe: can you counterspell a gaea's herald?????
Yes you could, because gaea's herald has not resolved yet and has ability wouldn't work for himself
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mageta,the lion_00 Member
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posted July 01, 2001 03:49 PM
Just wondering if I use my Parallax Wave on a Desolation Angel, does it destroy all lands when it returns to play or do I have to pay the kicker again??? please email me, thanx, mageta__________________ Captain mageta,the lion_00 Founders Section Leader G.A.B. Ketracel White Team mageta0069@yahoo.com MOTL References ~Best of the Mid-West~
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Deranged Elf 3 Member
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posted July 01, 2001 06:16 PM
if there is a Deranged HErmi in play with 4 squirrel tokens on and the tokens are 2/2 creatures.If i cast a hibernation which returns a green permanents in play to owners hand would the squirrels go to the owners hans or would they go into the graveyard. and if the squirresl go into the owners hand what is their casting cost or doest it cost nothing. or when the deranged hermit leaves the squirrels go straight into the graveyard what do you this if you have an anwser of any guesses to what happen to those little squirrels just drop me a line at gurjitca@yahoo.ca __________________ E-mail: gurjitca@yahoo.ca ICQ Number: 110335786Lieutenant Commander Deranged Elf G.A.B. Ultraviolet Team gurjitca@yahoo.ca "Rip Me Off And I'll Cap Yah......Capiish"
"I Knew You Would Understand"
[Edited 1 times, lastly by Deranged Elf 3 on July 02, 2001]
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trax72 Member
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posted July 02, 2001 09:44 AM
mageta,the lion_00: When Desolation Angel returns to play, the ability will trigger again. But since the kicker cost hasn't been paid this time (that's only possible when the spell is =played=) it will destroy only its owner's lands.Deranged Elf 3: Both the Hermit and the Squirrels will return to your hand. However, the next time anyone gains priority, Statebased Effects will be checked and the tokens will cease to exist. Tokens can only exist in play, not in other zones. If only the Hermit leaves play the Squirrels will still be there but ofcourse won't get the +1/+1 bonus.
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