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Author Topic:   Need a Ruling? .. Come on in!.. Pt. 7 pls post yer questions in here!
Llan
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posted June 01, 2001 10:57 AM     Click Here to See the Profile for Llan   Click Here to Email Llan     
quote:
Originally posted by meblank:
A friend and I have been debating this for a while. I need to know exactly how cauldron dance works. He says that since it says that it may only be played during combat that in order to play it combat has to be initialized by having a creature attack. Anyway, I really just need the rule "may only be played during combat" cleared up. Thanks in advance.



Combat is intialized by saying "I end my main physe and go into my combat phase"
After having attacked with a creature you could of course still play Cauldron Dance but that wouldn't make much sense as you cannot attack with the Dancing creatures anymore...


Geno
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posted June 01, 2001 04:48 PM     Click Here to See the Profile for Geno   Click Here to Email Geno     
this should be an easy one, but I'm feeling dumb right now...

Anyway the question:

I have an ensnaring bridge and want to empty my hand which has a few counterspells...

Can I cast a counter and have it do nothing and fizzle, or does it have to be countering something in order to be played?

Similar situation: Say I want to empty a unholy strength from my hand... Can I put on a blastoderm and have it fizzle, or can that not even happen in the first place?

Any answers are appreciated.

Moorman
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posted June 01, 2001 05:04 PM     Click Here to See the Profile for Moorman   Click Here to Email Moorman     
Here is another question for you:
Say my opponent has 8 life and 7 cards in his hand. He draws a card during his draw phase, giving him 8 cards. I cast a Storm Seeker on him, which would normally do 8 damage to him, killing him. Can my opponent cast an instant or sorcery as a fast effect, therefore saving him? I appreciate the help.

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gzeiger
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posted June 01, 2001 09:50 PM     Click Here to See the Profile for gzeiger   Click Here to Email gzeiger     
Geno - You can't cast a spell that requires a target (Counterspell or Unholy Strength) if you don't have a legal target. You could counter you own spell, and even counter that Counterspell, to get cards out of your hand, but it must be a legal play when you cast it.

Moorman - Certainly. Storm Seeker will only check the number of cards in hand when it resolves, so anything that removes cards from his hand, like playing instants, or adds cards to his hand, will affect the amount of damage dealt. Sorceries may never be cast as a "fast effect," but an instant could.

BogImp
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posted June 02, 2001 03:47 PM     Click Here to See the Profile for BogImp   Click Here to Email BogImp     
A Shifting Sky in play cancels out all other colors that cards may already be, right? And with the new Spiritmonger, if you change it to 'red', it's no longer green or black?

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Drengar
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posted June 02, 2001 03:52 PM     Click Here to See the Profile for Drengar   Click Here to Email Drengar     
BogImp - If it changes color it no longer has the old color but since shifting sky is a continues effect it would be that color

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meblank
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posted June 02, 2001 11:46 PM     Click Here to See the Profile for meblank   Click Here to Email meblank     
Thanks for answering my question. I have another. If I have a Sterling Grove out and I play another, do they give each other protection from being targeted or not. I was thinking not, but I wanted to be sure.

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Drengar
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posted June 02, 2001 11:53 PM     Click Here to See the Profile for Drengar   Click Here to Email Drengar     
Sterling Grove :
Text(IN): All other enchantments you control can't be the targets of spells or abilities. ; {1},Sacrifice ~this~: Search your library for an enchantment card and reveal that card. Shuffle your library, then put the card on top of it

So if you have 2 in play the one would give the other protection
so Yes they both cant be the target

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BogImp
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posted June 03, 2001 09:51 AM     Click Here to See the Profile for BogImp   Click Here to Email BogImp     
So if I have a G/R creature out, and someone shifting skies for blue, then the creature would be green, red, AND blue?


Drengar
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posted June 03, 2001 01:53 PM     Click Here to See the Profile for Drengar   Click Here to Email Drengar     
Wait a sec lemmie check errata on shifting skies

Text(PS): As ~this~ comes into play, choose a color. ; All nonland permanents are the chosen color.

no it's just the color you have chosen

cuz they ARE that replaces the other colers

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Laton
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posted June 04, 2001 09:41 AM     Click Here to See the Profile for Laton   Click Here to Email Laton     
I'm not sure if this has been asked already, so here goes:

If I have a bunch of creatures in play, and one of them is, for example, Jolrael's Centaur, and I enchant it with the Apocalypse card that makes a creature a flagbearer(I can't remember the name offhand), does that mean that my opponent can't use targeted removal spells(aka StP, Lightning bolt, etc.)?

Thanks for the info.


Drengar
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posted June 04, 2001 09:49 AM     Click Here to See the Profile for Drengar   Click Here to Email Drengar     
Well the flagbearers abil is that he must target that IF ABLE if's not able to target it becuase of protection or that kinda things the caster may cast it on the tarrget he chooses

so note the IF able

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gzeiger
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posted June 04, 2001 08:02 PM     Click Here to See the Profile for gzeiger   Click Here to Email gzeiger     
You can't enchant Jolrael's Centaur because it can't be targeted by your enchantment anyway. Only Replenish will let you put an enchantment on an untargetable creature (or Autumn Willow). But the previous answer is correct - the flagbearer ability will not function because the Centaur is not a legal target.


Drengar
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posted June 05, 2001 04:03 AM     Click Here to See the Profile for Drengar   Click Here to Email Drengar     
Oh aha sorry didnt look at that card

then he's right but he those are basic magic rules

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Arch-Zealot
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posted June 05, 2001 04:27 PM     Click Here to See the Profile for Arch-Zealot   Click Here to Email Arch-Zealot     
I need a ruling on Spiritmonger.

Say if I attack with a Spiritmonger and my opponent blocks with a Shivan Wurm. Does the +1/+1 counter go on right when the Spiritmonger is about to deal damage killing the Shivan Wurm? Which one deals damage 1st and could the Spiritmonger kill the Shivan Wurm?

trax72
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posted June 06, 2001 12:53 AM     Click Here to See the Profile for trax72     
Spiritmonger clearly says "Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger". So in that situation, the Monger would deal 6 to the Wurm and the Wurm would deal 7 to the Monger when combat damage resolves. Then this would trigger the Monger's ability, and it would get the +1/+1 counter if it survived combat (most likely by regenerating ;-).

[Edited 2 times, lastly by trax72 on June 06, 2001]


Drengar
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posted June 06, 2001 03:08 AM     Click Here to See the Profile for Drengar   Click Here to Email Drengar     
Indd

The damage goes on the stack
then is dealt
then if it dealt damage it get's +1+1 ( which doesnt go with it on the stack )
The Monger dies and the wurm doest
so if you reganarate it get's the +1+1 otherwise it's dead

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Fire, Ice, Wind and Water, all just basic

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Judge in Training


[Edited 1 times, lastly by Drengar on June 06, 2001]


Morphish Cat
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posted June 06, 2001 03:12 PM     Click Here to See the Profile for Morphish Cat   Click Here to Email Morphish Cat     
My question is:

What happens, when someone terrors my creature, so I use ertai's meddling for 1 and later that turn cast the enchantment that gives +3+1 to creature and turn it black, does the terror still work?

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Archreaper
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posted June 06, 2001 07:20 PM     Click Here to See the Profile for Archreaper   Click Here to Email Archreaper     
quote:
Originally posted by Morphish Cat:
My question is:

What happens, when someone terrors my creature, so I use ertai's meddling for 1 and later that turn cast the enchantment that gives +3+1 to creature and turn it black, does the terror still work?



No, the terror fizzles because when the spell finally resolves, it's target is not legal anymore.

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Ironhorse75
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posted June 06, 2001 08:01 PM     Click Here to See the Profile for Ironhorse75     
If lifeline is in play, and you neglect to pay skizziks kicker, does the skizzik remain in the graveyard at the end of turn?


MJ9699
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posted June 07, 2001 03:00 AM     Click Here to See the Profile for MJ9699   Click Here to Email MJ9699     
If i play a Viashino Cutthroat via a Sneak Attack, what would happen at end of turn? Will the Cutthroat return to my hand, or should i sacrifice it because of the Sneak Attack's effect?
I'm confused 'cause both cards have the "at end of turn" words in them.


trax72
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posted June 07, 2001 11:09 AM     Click Here to See the Profile for trax72     
Ironhorse75: You'll have to sacrifice Skizzik at the end of that turn, which will trigger the Lifeline (provided there is another creature in play, ofcourse). Then at the end of the next turn (your opponent's) it will come back into play.

P.12.2 - Any new "at end of turn" abilities that trigger during this step
wait until this step in the next turn. They are not played this turn.
[D'Angelo 99/05/01] This means you cannot get any loops using "at end of
turn" effects.

MJ9699: Since you obviously control both triggered abilities from both the Viashino Cutthroat and the Sneak Attack, you can order these on the stack as you please. So if you put the Cutthroat's triggered ability on the stack the last, it will resolve first and return the Cutthroat to your hand before you'd have to sac it.

MyKoL
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posted June 08, 2001 07:28 AM     Click Here to See the Profile for MyKoL   Click Here to Email MyKoL     
this is my question:

When you play a Voice of All, goes her ability on the stack( it is with Wurm so i thought also with the angel) and when it gois on the stack can you terminate it? or Seal iT?

LMK plz this question is very dificould 4 me.
I think that you can seal it.


Drengar
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posted June 08, 2001 07:36 AM     Click Here to See the Profile for Drengar   Click Here to Email Drengar     
MyKoL - Well you can only target it when it's in play and then it has the protection so you cant target it

so you cant terminate nor seal it

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gzeiger
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posted June 08, 2001 06:56 PM     Click Here to See the Profile for gzeiger   Click Here to Email gzeiger     
Mykol - There is a distinction between Voice of All's ability and Shivan Wurm's. The Wurm says "when this comes into play..." which denotes a triggered ability. Triggered abilities are placed on the stack like spells, and you can respond. Triggered abilities may also begin with the word "if."

Voice of All says "As this comes into play..." The word "as" has a different meaning in Magic than "when." You make the choice of color as the spell resolves, and Voice of All comes into play with protection. Gaining protection does not use the stack.

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