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Author Topic:   Need a Ruling? .. Come on in!.. Pt. 7 pls post yer questions in here!
coolio
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posted April 15, 2001 08:22 AM     Click Here to See the Profile for coolio   Click Here to Email coolio     
with the start of this new topic.. I ask that those who have simple questions to PLEASE
PLEASE post here as a last resort..

most of your answers can be found at www.wizards.com/dci/oracle.asp (this is the
oracle with specific card wordings..) www.crystalkeep.com/magic/rules/summaries.html
(this is where all the card specific rules are.. all updated except for planeshift at the time
I'm posting this..)
and your simple 6th edition rule book..
or if you dont know where that is.. you can always find the rulebook and universial
tournament rules here: www.wizards.com/dci/utr_intro.asp

or.. you could even search for the card you have a question on in noteworthy topics and
find your answer there as I'm sure the more questioned cards have already had questions
and answers given on them

©

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Laton
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posted April 15, 2001 08:27 AM     Click Here to See the Profile for Laton   Click Here to Email Laton     
Okay, here's a question: If I have a Gravity Sphere in play, and my opponent has a Goblin Balloon Brigade out, can he pay 1 Red mana to make it fly, or does the GS knock it out of the sky again?

Thanks.


monty
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posted April 15, 2001 08:36 AM     Click Here to See the Profile for monty   Click Here to Email monty     
why would you post yet another ruling when you have an identicle one still active?

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*Tedman*
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posted April 15, 2001 08:43 AM     Click Here to See the Profile for *Tedman*   Click Here to Email *Tedman*     
quote:
Originally posted by monty:
why would you post yet another ruling when you have an identicle one still active?


Because he doesn't want it to get to big and therefore hard to maintain. There were 6 other ones before, so that means it wasn't a problem making a new one each time, so why should it be a problem now?

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trax72
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posted April 15, 2001 08:52 AM     Click Here to See the Profile for trax72     
(from the old thread)
reinhart: Sure, you could Snuff Out a Shivan Wurm after it's come into play, in response to its triggered ability going on the stack. That way it'll be destroyed before the gating ability resolves.

Laton: Yes he can, since the effects are applied in timestamp order meaning the Goblin Balloon Brigade can gain flying afterwards. Ruling to confirm: It removes Flying from all creatures in play when it enters play and from each creature as that creature enters play. It does not prevent Flying ability being given to the creature _after_ the Sphere is in play. [Duelist Magazine #2, Page 8]

Note: please check Crystalkeep before posting questions, alot of them are answered in these rulings.

PS. Coolio - the Planeshift cards are on Crystalkeep (I think since last month).

[Edited 3 times, lastly by trax72 on April 15, 2001]


T-O-N
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posted April 15, 2001 10:59 AM     Click Here to See the Profile for T-O-N   Click Here to Email T-O-N     
just to make sure: with a furnace of rath in play, all mana burn is doubled ?

lmk, thanks



[Edited 1 times, lastly by T-O-N on April 15, 2001]


Selvaxri
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posted April 15, 2001 11:53 AM     Click Here to See the Profile for Selvaxri   Click Here to Email Selvaxri     
i've got two question:
1> my opponent's at 8 life, and i have Rogue Kavu. i play Sparkcaster with fires out. can i sacrifice the Rogue to Dark Triumph, when i declare it being bounced to kill my opponent? or does the dark triumph fizzle?

2> i use Slimy Kavu's ability turning my forest (untapped) into a Swamp. does the 'Forest-turned-swamp' produce black or green mana?
lmk
-Selvaxri


trax72
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posted April 15, 2001 03:33 PM     Click Here to See the Profile for trax72     
T-O-N: No, Furnace of Rath doesn't double mana burn since it's not damage but loss of life.

Selvaxri: (1) That won't work, because the creature is bounced on resolution - gating is NOT targeted. The following would happen, if Dark Triumph is played after the Sparkcaster comes into play: The Sparkcaster's poke and its gating ability would go on the stack (order is irrelevant here), if you then play Dark Triumph by saccing the rogue Kavu the Sparkcaster will be 7/3. But when the gating ability resolves after that, you'll have to return a green or red creature to your hand and the Sparkcaster would be the only valid choice.
By the way, you could just let the Rogue Kavu be bounced, attack with Sparkcaster and then sac the Fires for +2/+2 for the kill.
(2) It's a swamp once the Slimy Kavu's ability has resolved, so it produces black mana.


yip_boy
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posted April 15, 2001 06:45 PM     Click Here to See the Profile for yip_boy   Click Here to Email yip_boy     
Okay... I have a lifeline out, goblin bombardment, and yavimaya granger.

I sacrifce the granger on my turn, and it comes back at the end of my turn, letting me get a land. On my opponents turn, can I sacrifice it again for another land?

What would happen if I had something like ghitu fireslinger? would it come into play tapped from the effect of lifeline?

clarksamagicman
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posted April 15, 2001 08:13 PM     Click Here to See the Profile for clarksamagicman   Click Here to Email clarksamagicman     
If I Fork a Urza's Rage with Kicker:

1) Can it be countered??

2) Does the Forked copy aquire the Kicker

please get back to me.

Thanks a lot

Clark

British Kavu
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posted April 15, 2001 08:17 PM     Click Here to See the Profile for British Kavu   Click Here to Email British Kavu     
if i am attacked by a chimeric idol and i tangle does it untap next turn or "forget" since it became a non-creature


trax72
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posted April 16, 2001 04:19 AM     Click Here to See the Profile for trax72     
yip_boy: (1) Sure, it'll return at the end of any player's turn so that should work. (2) You mean Ghitu Fire-Eater or Ghitu Slinger? Either way, it would return to play as a new copy so it wouldn't be tapped. Lifeline doesn't say anything about returning them to play tapped.

clarksamagicman: (1) Nope it can't be countered. (2) Yes, it gets the kicker aswell, it's a complete copy of the original Urza's Rage.

British Kavu: No it won't untap, it doesn't matter that it's not a creature anymore later on, it's still "Tangled".

Inzane
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posted April 16, 2001 12:31 PM     Click Here to See the Profile for Inzane   Click Here to Email Inzane     
If I temporal aperture a llanlowar elite...does that mean I can play it with kicker for free? (Since kicker is part of the casting cost)


rpitcher
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posted April 16, 2001 10:29 PM     Click Here to See the Profile for rpitcher     
quote:
Originally posted by Inzane:
If I temporal aperture a llanlowar elite...does that mean I can play it with kicker for free? (Since kicker is part of the casting cost)

Well, this one isn't answered yet so I want to throw my 2 cents worth in.

This is a question that can be answered at the Crystal Keep (with Planeshift FAQ's to cover the Kicker part of it).

Kicker is an optional cost and does not count as part of the mana (casting)cost.

Using Temporal Aperture allows you to play the Elite without paying the mana cost, but you would still have to pay for the Kicker, if you wished to use the kicker.

Can you chose to use the kicker when the Elite is played using the Aperture? Yes. Spells played using the Aperture are played as if they were in your hand, and the kicker rules apply to such situations.A.20.Ruling.3
(Kicker cannot normally be played if a spell is played from somewhere other than your hand - such as re-animating a creature.)


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[Edited 1 times, lastly by rpitcher on April 16, 2001]


purplepat
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posted April 17, 2001 06:41 AM     Click Here to See the Profile for purplepat   Click Here to Email purplepat     
yip_boy asked "Okay... I have a lifeline out, goblin bombardment, and yavimaya granger.

I sacrifce the granger on my turn, and it comes back at the end of my turn, letting me get a land. On my opponents turn, can I sacrifice it again for another land?"

I'll agree with trax72, just remember there must be another creature in play in order for the Lifeline to bring the Granger back into play.

That's a pretty nifty little combo if you can pull it off.

rpitcher
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posted April 17, 2001 07:13 AM     Click Here to See the Profile for rpitcher     

I'm really looking for comfirmation on this question. As you will read, I think I know the answer, but I'm not 100% sure.

Player A is at 4 life. He has a River Boa enchanted with Armadillo Cloak.

Player B attacks Player A with a Shivan Wurm (7/7 trample).

Player A choses to block the Shivan Wurm with the cloaked River Boa.

During damage assignement, Player B assigns 3 damage to the River Boa, and 4 trample damage to Player A. Player A, ofcourse, assigns 4 damage to the Shivan Wurm.

The question is, does Player A lose the game before the Armadillo Cloak's ability RESOLVES and saves him (by gaining 4 life)?

I think Player A dies, but I am not 100% sure.

Here's how I see it:

The assigned damage is on the stack. Once both players pass priority, the stack resolves. As the combat damage resolves, Player A's life is reduced to zero and the Armadillo Cloak's ability triggers and goes on the stack. Once the damage is done resolving, state based effects are checked and the active player would gain priority - all before the Cloak's triggered ability would resolve. Life totals are a state based effect, so Player A would die and the game would end before the Cloak's triggered ability would ever get to resolve.

Is that right, or am I misunderstanding the rules on this one?

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Pandemonium
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posted April 17, 2001 08:48 AM     Click Here to See the Profile for Pandemonium   Click Here to Email Pandemonium     
To trax72 on the fork question: fork simply resolves as a copy of the spell so while on the stack it can still be countered.
to rpitcher: The cloak triggers when the damage is dealt. This goes on the stack and then player b gets priority. Player a is now already dead as his life is checked at this point and he is found to be on 0.


DarkDamion
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posted April 17, 2001 09:53 AM     Click Here to See the Profile for DarkDamion   Click Here to Email DarkDamion     
I got a couple of questions here.

1.) Ok, my opponent plays a Vampiric Tutor, but instead of getting the card first, he pays his life. With the current errata, does he still get his card?

2.) This seems kinda dumb, but you dont still lose the life when someone counters Vampiric Tutor now?

3.) Lets say im playing a counter deck, I play Blood Oath, now in a sanctioned tournament, my opponent then asks me what type of card I want. If he asks me what type of card I want, that really means the spell goes off and he cant counter anymore. Am I correct?

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Moorman
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posted April 17, 2001 11:29 AM     Click Here to See the Profile for Moorman   Click Here to Email Moorman     
I have a few questions:

1) What happens when I block a Juggernaut with 2 Elvish Archers?

2) If I attack with a Sengir Vampire, and my opponent blocks with a Serra Angel, does the Vampire get the +1/+1 counter and live, or does that happen after the attaack resolves?

Thank you for your help.

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gzeiger
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posted April 17, 2001 11:54 AM     Click Here to See the Profile for gzeiger   Click Here to Email gzeiger     
Dark Damion -
1) That's kinda silly. Technically the loss of life happens after the search for the card, but if the spell resolves the search isn't optional. You can't just "forget" to do it.
2) If Vampiric Tutor is countered you don't lose any life. The errata was issued to clarify that point.
3) You don't have to say what you're calling until the spell has resolved. So technically you're right. However it would be polite to make sure he's letting it resolve first.

Moorman - First strike damage is always done first. When two or more first strike creatures are involved in combat, they deal their damage simultaneously. In this case the two Elvish Archers each do two points of first strike damage. The Juggernaut receives four damage and is placed in the graveyard. He isn't alive when you get to the second damage step, so he doesn't get to deal any damage of his own.

Since combat damage other than first strike damage is dealt simultaneously, your Sengir Vampire will go to the graveyard at the same time as the Serra Angel. It doesn't get a counter unless it survives the combat.

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Skimo
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posted April 17, 2001 12:53 PM     Click Here to See the Profile for Skimo   Click Here to Email Skimo     
If I play two Meddling Mages, can I then name two different cards that can't be played, or only one card?


Skimo
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posted April 17, 2001 12:56 PM     Click Here to See the Profile for Skimo   Click Here to Email Skimo     
ok, I have one more:

let's say I have two Dual Natures in play, and I play a Blastoderm. How many copies will I get of the Blasto, and can none of the tokens be the target of spells or abilities?

Arch-Zealot
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posted April 17, 2001 01:41 PM     Click Here to See the Profile for Arch-Zealot   Click Here to Email Arch-Zealot     
Skimo -

1. Yes, you can name 2 different cards with the Meddling Mages.

2. It makes 2 copies of the creature. Yes, I think the tokens will have "cannot be targeted by spells or abilities" since its a copy of the Blastoderm.

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Moorman
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posted April 18, 2001 01:12 AM     Click Here to See the Profile for Moorman   Click Here to Email Moorman     
Thanks for answering the other question. Now I have another one for you:

1) If my opponent has a Order of the Ebon Hand out and attacks, and I block with a Sengir Vampire, can he pump the creature twice and give it first strike after I assign the blocker, or does he have to do that before blockers are assigned?

I appreciate the help.

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Redlimit
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posted April 18, 2001 07:10 AM     Click Here to See the Profile for Redlimit   Click Here to Email Redlimit     
He can pump him up and give him first strike at any time he has the mana available to pay the cost, so yeah your Sengir would die a horrible, horrible death.

Remember, creature abilites work at instant speed, so it would be the same as if he just simply cast Howl From Beyond on it after you declared your blocker.

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