Author
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Topic: Need a Ruling?.. Come on in... part 8, the quest for mo answers
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purplepat Member
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posted December 24, 2001 05:57 AM
I have a question about "at the beginning of your upkeep" effects. Stampeding Wildebeests requires you to return a green creature to your hand. Multani's Acolyte has echo. Can you somehow stack these B.O.U. effects to return the Acolyte to your hand each turn and avoid paying the echo cost? This would let you pay GG each turn to recast the Acolyte and draw an extra card each turn.
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trax72 Member
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posted December 24, 2001 08:04 AM
Shadoa: Abilities on a permanent only apply when they're in play unless otherwise stated on the card. So protection doesn't work while a card is in the graveyard.purplepat: Yes you can, both abilities trigger at the beginning of upkeep so if you put the Wildebeests' ability on the stack last that will resolve first and allow you to return the Acolyte, after which the echo will resolve but do nothing if you decide not to pay it.
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Selvaxri Member
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posted December 24, 2001 08:28 PM
will cycling a card trigger Megrim? i'm not totally sure, so a little help would be appreciated. thanx.
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trax72 Member
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posted December 25, 2001 01:15 PM
A.11.2 - The ability means "Pay <cost>, discard this card: Draw a card. Play this ability only when this card is in your hand." [CompRules 99/04/23]Yep, looks like that should work.. =)
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Shadoa Member
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posted December 25, 2001 02:37 PM
Need a sure ruling on standstill. Does the spell have to resolve or does it triger when someone attempts to play a spell? Thanks
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iiven Member
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posted December 25, 2001 08:17 PM
attempts to play a spell. upon decleration or the spell drawing is done.if you draw up a counterspell you can counter the spell that allowed you to sac the standstill
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Donater Member
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posted December 27, 2001 03:04 PM
Hi all, Quick question about Recall. Is it errated so that you only have to pay XU or did i read it wrong at crystalkeep and you have to pay XXU (thats probably it). Thx!
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da-odd-templar Member
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posted December 27, 2001 07:08 PM
hehe, I think you forgot an important word...quote: The "{X}{X}{U}" casting cost is not a misprint. It means to spend one blue plus two times X generic mana to cast the spell. [Duelist Magazine #2, Page 7] See Rule K.27.2.
__________________ Stinky cheese is still cheese.Last night I stayed up late playing poker with Tarot cards. I got a full house and four people died. - Stephen Wright Rice Cube - The next Azn Sensation! Proud member of The Rice Collective! Valmtg is my Goddess.
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Rocket's Zapdos Member
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posted December 27, 2001 09:04 PM
what happens when my Goblin Legionnare blocks a 2/2 creature (so 2/2 angainst a 2/2)is it alright for me to use the abilty and not take damage say it does 2 damage to two targets?Can I get a simple explanation of "the stack"
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trax72 Member
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posted December 28, 2001 02:39 AM
Once you block, you can use either ability of Goblin Legionairres without receiving damage to yourself. This is even the case if you do this before combat damage is assigned and put on the stack, since the attacking creature will still be considered blocked and won't be able to damage you unless it has trample or an ability like Rhox. You would usually do this after combat damage is on the stack, that way you can kill the attacking creature if it has a toughness of 4, for example.
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da-odd-templar Member
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posted December 28, 2001 05:59 AM
quote: Originally posted by Rocket's Zapdos: Can I get a simple explanation of "the stack"
That, my friend, is impossible. __________________ Stinky cheese is still cheese.Last night I stayed up late playing poker with Tarot cards. I got a full house and four people died. - Stephen Wright Rice Cube - The next Azn Sensation! Proud member of The Rice Collective! Valmtg is my Goddess.
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Rocket's Zapdos Member
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posted December 28, 2001 09:46 AM
what cards can destroy a creature with gettingaround protection is earthquake one?When does the stack empty or starts activating?
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SonOfYawgmoth Member
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posted December 28, 2001 10:27 AM
Any non targeted, not damage form of removal. Wrath of God, Innocent Blood, Rout, etc. Earthquake is not a way. It deals damage.I'm not great with the stack but I'll give it a try. =/ When you play a spell, it immediately goes on the stack. Your opponents then have a chance to respond to your play. When all the spells and stuff are done, the stack starts to empty. First in, last out. I sure do suck at explaining __________________ Aim: FetusxPunker -------------------- Someone please tell me what to put here!
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iiven Member
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posted December 28, 2001 10:43 AM
ok ok ok ok. THE STACK!ive had 2 experiences with the stack, magic and programming. so i will attempt to explain it when you play a spell (lets call this Spell A)
your place A on the stack So at this point the stack looks like this STACK A your opponent may then respond by playing a spell or ability (Lets call this Spell B) So now the stack looks like this (Remember nothing has resolved yet) STACK B A You may then respond (Spell C) STACK C B A And so on. each player continueing to respond with spells and such. now when all players are done playing spells the stack "resolves" you take it from top to bottom So if the stack looks like this STACK C B A first C resolves. then B resolves. Then A resolves. it runs on a first in last out basis. hence the name stack. you keep placing spells on top until no one else wants to play any spells. then it empties top to bottom.
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trax72 Member
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posted December 28, 2001 11:15 AM
That explanation of the stack is not quite complete I'm afraid...At the beginning of any step within the turn except untap and normally cleanup, the active player gets priority first to play spells or abilities. That player can play as many spells or abilities as he wants which go on the stack in the order they are played, before passing priority to the other player who can then do the same. When both players pass priority, the topmost spell/ability resolves after which the active player gets priority again. This continues until the stack is empty, and the step ends when both players pass with an empty stack. You should really read through http://www.wizards.com/dci/oracle/MagicCompRules_092401.txt a few times. It might be a bit hard at times but it's very beneficial.
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Rocket's Zapdos Member
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posted December 28, 2001 11:23 AM
thanks for clearing that up another question when do you luse cards that return creatures such as aether burst, unsummon, repulse.
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Sunrunner Member
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posted December 28, 2001 12:47 PM
I'm not sure what you mean by "luse" or lose, but if you mean when they are returned to your hand, they lose all enchantments, counters and other permanants effects on them.So if you have a Phyrexian Scuta in play, kicked, with an Unholy Strength on it, and say Unsummon returns it to your hand, the Unholy Strength goes to your graveyard and the +1/+1 counters on it are removed from the game. If you want it to be a 5/5 again when you cast it, you'll have to pay the kicker again.
__________________ wicked_klown2k@yahoo.com"I didn't come here to play. I came here to win." -Kamahl, Pit Fighter "Don't mourn for me. This is my destiny." -Vindicate TRADE ME YOUR CALL OF THE HERDS!
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Donater Member
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posted December 28, 2001 03:34 PM
Thx da Odd Templar...i think i drunk too much when i posted it Thx
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moxdiamd Member
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posted December 28, 2001 07:17 PM
This may have been answered in the other 11 pages, but I dont want to go throught them all to find out. If a creature with a kicker comes into play other then casting, such as oath of druids, can you pay the kicker cost to gain the kicker effect?
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Sunrunner Member
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posted December 28, 2001 08:10 PM
Well let's see, on Phyrexian Scuta (man this can be used for lots of examples lol) the parenthises state:"You may pay 3 life in addition to any other costs as you play this spell." Now I'm not 100% sure on this one, but I think the answer to Oath of Druids is no. 1. For one, you are not playing this "spell". 2. It is not being played as your spell. Which would mean that to be your spell, it would have to be cast from your hand by paying its total mana cost. (Including other effects such as Jet Medallion, Sphere of resistance, etc.) Once the spell is being cast, you then have the opportunity to pay the kicker of 3 life before the spell is successfully cast, which is a bitch nowadays with Absorb and Undermine and Memory Lapse and other counterspells running rampant, because if they do counter it, you paid the kicker for no god damned reason. [rambling] But now I'm getting way ahead of myself, answering questions that weren't even asked... Ugh, I must talk too much when people ask me rulings in real life...need sleep....[/rambling] __________________ wicked_klown2k@yahoo.com"I didn't come here to play. I came here to win." -Kamahl, Pit Fighter "Don't mourn for me. This is my destiny." -Vindicate TRADE ME YOUR CALL OF THE HERDS!
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MyKoL Member
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posted December 28, 2001 09:37 PM
quote: Originally posted by moxdiamd: This may have been answered in the other 11 pages, but I dont want to go throught them all to find out. If a creature with a kicker comes into play other then casting, such as oath of druids, can you pay the kicker cost to gain the kicker effect?
nope. Only when you cast something you can play the kickercost.__________________ help me finish my Battle of the Wits deck look at my list m.de.vries6@chello.nl References msn:Mistertje@hotmail.com
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gotin_ss Member
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posted December 29, 2001 12:53 PM
as a judge, all these questions are very easy
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trax72 Member
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posted December 29, 2001 01:17 PM
What's your point? Besides, there's plenty of judges out there that make stupid mistakes.
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da-odd-templar Member
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posted December 29, 2001 01:43 PM
quote: Originally posted by gotin_ss: as a judge, all these questions are very easy
Maybe instead of putting down people for asking "easy" questions, you can help out trax72 and the rest of the people on this thread by answering questions whenever you get the chance. Sheesh. And trust me, not all judges judge perfectly. There are MANY players who are not judges but because they are want to excell at the game, learn all the rules. Most of these players know alot more about the rules than some of the judges I've seen. I am not trying to diminish the judges on MOTL. KIP_NZ, coolio, trax72 (you a judge yet?), gzeiger (same for you), and everybody else - keep up the good work! __________________ Stinky cheese is still cheese.Last night I stayed up late playing poker with Tarot cards. I got a full house and four people died. - Stephen Wright Rice Cube - The next Azn Sensation! Proud member of The Rice Collective! Valmtg is my Goddess.
[Edited 1 times, lastly by da-odd-templar on December 29, 2001]
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trax72 Member
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posted December 29, 2001 02:20 PM
Me = Lv. 0 Judge.
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