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Author Topic:   Need a Ruling?.. Come on in... part 8, the quest for mo answers
iiven
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posted January 03, 2002 08:08 PM     Click Here to See the Profile for iiven   Click Here to Email iiven     
yes the pheldagrif can.

now on to more pressing matters... my question

its my upkeep,
i activate oath of druids, blah blah get my creature. a gaea's blessing is one of the cards that was tossed. is the blessings ability to reshuffle all your graveyard in put on the stack? am i able to respond to it with holistic wisdom to snag one of the cards from my grave before its all shuffled?


gzeiger
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posted January 03, 2002 08:16 PM     Click Here to See the Profile for gzeiger   Click Here to Email gzeiger     
Gaea's Blessing's ability is triggered, and does use the stack. You can tell by a few distinctive words that have special meanings in the rules.

"When," "whenever" and "at" come before trigger conditions, and the abilities that follow use the stack.

Replacement effects use the wording "if... instead" to indicate that they do not use the stack.

Compare the wording of Gaea's Blessing with Serra Avatar or Legacy Weapon to see the difference in wording.

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iiven
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posted January 03, 2002 08:20 PM     Click Here to See the Profile for iiven   Click Here to Email iiven     
thanks man learn sumfin new every day


Juzam Lynx
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posted January 03, 2002 10:30 PM     Click Here to See the Profile for Juzam Lynx     
i have a question...

ok lets say i cast island sanctuary when a necropotence was in play under my control. does the effect of the sanctuary still happen?

Color: White
Type: Enchantment
Cost: 1W
Sets: ABUR45(R)
Text(5th+errata): If you would draw a card during your draw step, instead you may skip that draw. If you do, until the beginning of your next turn, only creatures with flying or islandwalk may attack you. [Oracle 2000/10/24]

Color: Black
Type: Enchantment
Cost: BBB
Sets: IA(R)/5(R)
Text(5th+errata): Skip your draw step. ; If you would discard a card from your hand, remove that card from the game instead. ; Pay 1 life: Remove the top card of your library from the game face down. At the end of your turn, put that card into your hand. [Oracle 2001/03/07]


iiven
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posted January 03, 2002 10:33 PM     Click Here to See the Profile for iiven   Click Here to Email iiven     
since you dont have a draw step you cant activate the sanctuary :[


flam flawless
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posted January 04, 2002 09:43 AM     Click Here to See the Profile for flam flawless   Click Here to Email flam flawless     
OK. This happened at the tourney I play at:

A counterwar ensued over a Spiritmonger like this:

Opponent A - "Cast Monger"
Opponent B - "Counterspell"
"" A - "Counterspell"
"" B - "Undermine"
"" A - "Divert Undermine to Divert...Undermine fizzles"

Now, I remember when Misdirection was out and you could Misdirect a counter to Misdirect to try to save the spell you wanted to play, but the Undermine card says "Counter target spell. It's controller loses 3 life." Divert is worded "Change the target of a spell that targets one target unless its controller pays 2."

The way I rule it, the spell breaks down that the Monger hits the board, the Undermine now targets the Divert, but player A takes 3 for it from the Undermine. The "judge" (he really don't know his stuff - but pretends he does) ruled it that the Undermine had no legal target after Divert resolves. I told him that it targets Divert!!, but he wouldn't hear it (probably because he knows I'm right).

In any case, can someone help me out on this? I just want to make sure that what I was thinking is right, and Undermine doesn't fizzle.

Thanks
/ff

P.S. If you can give a link to your reasoning, that would be VERY appreciated.

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Rocket's Zapdos
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posted January 04, 2002 10:14 AM     Click Here to See the Profile for Rocket's Zapdos   Click Here to Email Rocket's Zapdos     
I read that topic Transcendence at the new website and read that Mana Burn just makes you life and doesn't count as damage so is playing Transcendance and taking burn to "lose" life is legal


Lord of the Goats
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posted January 04, 2002 10:25 AM     Click Here to See the Profile for Lord of the Goats   Click Here to Email Lord of the Goats     
flam flawless- the undermine would fizzle. it does target the divert, but the divert will reslove first... thus when undermine trys to resolve, it's target is no longer there.


flam flawless
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posted January 04, 2002 12:07 PM     Click Here to See the Profile for flam flawless   Click Here to Email flam flawless     
quote:
Originally posted by Lord of the Goats:
flam flawless- the undermine would fizzle. it does target the divert, but the divert will reslove first... thus when undermine trys to resolve, it's target is no longer there.

That's the same reason he said...and I said. Which doesn't explain why it would "fizzle". I see it as undermine now targets Divert, which gets countered by Undermine. What am I missing here? Please post links


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[Edited 1 times, lastly by flam flawless on January 04, 2002]


trax72
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posted January 04, 2002 12:47 PM     Click Here to See the Profile for trax72     
You clearly didn't give that judge enough credit; he was right. I'll just illustrate what happens to the Undermine when it's Diverted:

Undermine on the stack, with Divert on top. Divert resolves, and 2 isn't paid so it changes the target of Undermine to Divert which is still on the stack during resolution.
Divert finishes resolving, and goes to the graveyard. Now Undermine resolves, but its target (Divert) is no longer on the stack and Undermine is therefor countered on resolution for having an illegal target("fizzles") and *none* of its effects happen.

[Edited 1 times, lastly by trax72 on January 04, 2002]


flam flawless
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posted January 04, 2002 01:28 PM     Click Here to See the Profile for flam flawless   Click Here to Email flam flawless     
Thanks, Trax and Lord of the Goats. It still doesn't make too much sense to me, but I'll take your word for it.

Oh, BTW, the "judge" is some guy I know that even isn't certified. Alot of times, you can't tell if he actually knows what he's talking about or if he's pulling rulings out of thin air.

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iiven
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posted January 04, 2002 01:51 PM     Click Here to See the Profile for iiven   Click Here to Email iiven     
heres the deal...

i have nef lich in play. i just executed the lich/confessor/infestation combo,
i run 4 leg weapons, so i now have effectively as many 2/2's as i want.

i sacrifice 50 of them to phyrexian altar. wallah i have 50 mana. for arguments sake i have no cards in my library, 4 leg weapons in my hand, and a death grasp

i use that 50 mana to deathgrasp my opponent for 48

he takes 48 damage, i gain 48 life (draw 48)

since i cant draw do i lose? win? draw?

trax72
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posted January 04, 2002 03:27 PM     Click Here to See the Profile for trax72     
It's a draw since you lose at the same time - the opponent from being at 0 life or less, and you from being unable to draw any more cards.

G.20.1 - If both players lose the game at the same time or during the
resolution of a single part/event of a spell or ability, the game ends
in a draw. It does not matter if one player has a more negative life
total. [CompRules 2001/07/23 - 102.4]


da-odd-templar
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posted January 04, 2002 04:00 PM     Click Here to See the Profile for da-odd-templar   Click Here to Email da-odd-templar     
trax72 - I'm sure you're right, but can you just confirm that this is why you're right?

Nefarious Lich says "If you would be dealt damage, remove that many cards in your graveyard from the game instead. If you can't, you lose the game. ; If you would gain life, draw that many cards instead. ; When ~this~ leaves play, you lose the game."

We all know what Death Grasp does. Anyway, life gain/loss both happen during the resolution of the spell, and we don't check state based effects until a player gets priority. So, because the wording on the Lich is a replacement ability instead of a triggered ability, the card drawing for grasp/lich interaction doesn't go on the stack but happens during the resolution of the grasp just in place of the life gain. Thus when sbe are checked, we are both losers. Is my reasoning sound?

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AvatarMan01
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posted January 04, 2002 06:19 PM     Click Here to See the Profile for AvatarMan01   Click Here to Email AvatarMan01     
Can you pay both the casting costs on split cards and use both of the abilities? One of my friends says yes, another says no. Please let me know via e-mail. Thanks.

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eminem67
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posted January 04, 2002 08:43 PM     Click Here to See the Profile for eminem67     
hello, i have sort of an in depth situation.

You have the following cards in play:
goblin bomb
opalescense
bomb squad

you goblin bomb is now a 2/2 creature because of opalescence but is still an enchantment acourding to opal escense. So could you tap bomb squad to put a fuse counter on goblin bomb, because its a 2/2. or does the fact that it is still an enchant ment not allow it to be targeted by bomb squad.

And if you can put counters on to the goblin bomb via bomb squad, could you still use those counters to activete goblin bombs abilitiy. Pleaselet me know. thanks coolio.

limprock50@hotmail.com

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trax72
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posted January 05, 2002 10:39 AM     Click Here to See the Profile for trax72     
da-odd-templar: Yep, that's it exactly. Sorry if my answer was a bit short, but you got my meaning.

AvatarMan01: You can only play one side: K.24.2 - When you play a split card, you announce which side of the card
you are playing before taking any other actions as part of the
announcement. [Invasion FAQ 2000/10/03]

eminem67: Yes, looks like that would work; you *can* target the Goblin Bomb with Bomb Squad, and they both talk about fuse counters. It would be a little tricky because of the triggered effects, but you should be able to pull it off.

Once the Goblin Bomb gets to 3 fuse counters you could continue like this: stack the upkeep triggers as you like as long as you choose not to do the coinflip. Let the Bomb Squad upkeep trigger resolve so Goblin Bomb gets its 4th fuse counter. This triggers the Bomb Squad's destruction ability. Respond by tapping Bomb Squad to add another fuse counter. When that resolves and it has 5 counters, use the Goblin Bomb ability to do 20 damage. *If* the opponent survives that, you'd still get 4 damage from the Bomb Squad ability.

iiven
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posted January 05, 2002 01:46 PM     Click Here to See the Profile for iiven   Click Here to Email iiven     
theres always been controversey around here about enchantments when it comes to pro color

if i have a mother of runes out, and put cho mano's blessing for green on it. then tap the mother to give herself white (later, not in response) does the enchantment die?

Roxxy
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posted January 05, 2002 02:25 PM     Click Here to See the Profile for Roxxy   Click Here to Email Roxxy     
I have a question here. If I have a Mystic Snake in play. And I cast a fact or fiction during my opponents discard fase. He responds to this casting a clone on my Mystic Snake to counter the spell, is this legal?


HanSolo6385
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posted January 05, 2002 04:16 PM     Click Here to See the Profile for HanSolo6385     
quote:
Originally posted by iiven:
theres always been controversey around here about enchantments when it comes to pro color

if i have a mother of runes out, and put cho mano's blessing for green on it. then tap the mother to give herself white (later, not in response) does the enchantment die?


First off, the 4th "benefit" of protection is the card cannot be enchanted by any enchantments of the stated color.

A basic rule from the ability of "Protection":

A.25.3 - Not being enchantable by such enchantments means that the appropriate local enchantment (Enchant Creature) cards are put into the graveyard if they are ever on the creature. So giving a card protection will put any existing local enchantments of that color into the graveyard. This is a state-based effect.

So yes, the enchantment dies.

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trax72
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posted January 06, 2002 08:35 AM     Click Here to See the Profile for trax72     
quote:
Originally posted by Roxxy:
I have a question here. If I have a Mystic Snake in play. And I cast a fact or fiction during my opponents discard fase. He responds to this casting a clone on my Mystic Snake to counter the spell, is this legal?

No, it isn't legal, because Clone can't be played as an instant unlike Mystic Snake.

Torturer
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posted January 06, 2002 11:09 AM     Click Here to See the Profile for Torturer   Click Here to Email Torturer     
when I entomb a gaea's blessing, does the entomb get shuffled into my library?


iiven
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posted January 06, 2002 11:24 AM     Click Here to See the Profile for iiven   Click Here to Email iiven     
this is my thought on it. i may be off but i think this is right...

yes it would. you play entomb, search your library for the blessing. entomb has resolved, going into the graveyard below the blessing. blessing then goes in, ability triggers, and all is shuffled.

Rocket's Zapdos
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posted January 06, 2002 11:39 AM     Click Here to See the Profile for Rocket's Zapdos   Click Here to Email Rocket's Zapdos     
what happens if I use Unnatural Selection change a Crosis into a wolfand then I play another crosis would they both be into play forever as long as I pay 1


Imagenyuss
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posted January 06, 2002 04:20 PM     Click Here to See the Profile for Imagenyuss   Click Here to Email Imagenyuss     
I play a conspiracy and I name Legendary Wall as my creature type... then I donate it to my opponent. Can my opponent's creatures attack?

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