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Author Topic:   Need a Ruling?.. Come on in... part 8, the quest for mo answers
Jdovez
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posted December 29, 2001 05:53 PM     Click Here to See the Profile for Jdovez   Click Here to Email Jdovez     
quick question about enchantments such as opposition....

If I have opposition in play and summon a creature on my turn. THen my opponents turn comes around and I want to tap the creature I just brought in to tap one of his creatures.

Also, how can I use an opposition to deprive my opponent of mana from a land?

Kerrick
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posted December 29, 2001 06:53 PM     Click Here to See the Profile for Kerrick   Click Here to Email Kerrick     
i'm wondering if a lame infinite life combo my friend created work:
he enchants his seeker of skybreak with insolence(whenever creature becomes tapped,insolence deals 2 to the controller),he uses samite ministration targeting insolence and then taps it tons of times to get infinite life...
does this work?
lmk,thanks


gzeiger
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posted December 29, 2001 10:52 PM     Click Here to See the Profile for gzeiger   Click Here to Email gzeiger     
Kerrick - I'm afraid that combo works just fine. Maybe kill the Seeker before things get out of hand.

Jdovez - A creature may be tapped for Opposition the turn it comes into play because the ability that requires it to tap is not an ability of the creature.

There is no way Opposition can completely shut off the opponent's mana because they can always tap a land in response when you target it. However if you tap the lands during the opponent's upkeep, the mana can't be used for many useful things like playing sorceries, enchantments, artifacts and creatures.

Selvaxri
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posted December 30, 2001 06:33 PM     Click Here to See the Profile for Selvaxri   Click Here to Email Selvaxri     
my opponent plays a spiritmonger, and i response play Lightning Blast (dealing 4 damage to the 'monger') followed by a kick'ed Scorching Lava (dealing the final 2, plus the Disintegrate ability). he begins to regenerate the 'monger and i tell him he can't because Scorching Lava says they can't regenerate and if i paid the kicker the lethally damaged creature is removed from the game.
he says the the 'monger can regenerate because Lava resolves first and the remove-from-game-if-lethally-damaged part doesn't kick in, then the Blast resolves killing the 'monger but giving it the ability to renerate.
who's right? me (saying it dies because all in all the monger was lethally damaged, and the Lava's ability applies) or him (saying the monger can regenerate because the lava resolves first and no lethal damage was dealt)?
lmk


WhoWouldUseThat
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posted December 30, 2001 10:31 PM     Click Here to See the Profile for WhoWouldUseThat   Click Here to Email WhoWouldUseThat     
Selvaxri- it doesn't matter what was cast first. Scorching Lava's ability does not prevent a creature from playing regeneration abilities. It prevents the regeneration from reslving. Monger is dead and renoved from game.

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trax72
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posted December 31, 2001 12:47 AM     Click Here to See the Profile for trax72     
To clarify: He *can* put up a regeneration shield for the Monger if he wants to, however that shield won't do anything since Scorching Lava says it can't. Minor note: you can also play the kicked Scorching Lava first followed by the Lightning Blast, it has the same endresult -> RFG'd Monger.


Rocket's Zapdos
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posted December 31, 2001 09:52 AM     Click Here to See the Profile for Rocket's Zapdos   Click Here to Email Rocket's Zapdos     
can I skip a turn during my oppoenent's turn for my Chronatog then when it's his turn again can I do thatagain

If a land is tapped ad a parallax wave is in play can I remove it and does it come back tapped or untaped

[Edited 1 times, lastly by Rocket's Zapdos on December 31, 2001]


Jdovez
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posted December 31, 2001 11:18 AM     Click Here to See the Profile for Jdovez   Click Here to Email Jdovez     
"However if you tap the lands during the opponent's upkeep, the mana can't be used for many useful things like playing sorceries, enchantments, artifacts and creatures. "

I was always under the impression if you tap a mana source it stays in your pool until the end of your turn.....do you take burn after each phase for any untapped mana? ....damn rules werent as evolved 7 years ago.....

iiven
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posted December 31, 2001 01:12 PM     Click Here to See the Profile for iiven   Click Here to Email iiven     
Chronotog can be used during opponents turn (this is how the chronotog-stasis deck runs)

lands come back into play untapped after the wave dies.

end of every PHASE your pool is emptied and they take burn

Rocket's Zapdos
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posted December 31, 2001 01:41 PM     Click Here to See the Profile for Rocket's Zapdos   Click Here to Email Rocket's Zapdos     
if my oppoent Urza's Rage my PatronWizard can I immediatley use Unsummon on it and prevent the damage and the Urza's Rage counts as being used right?

[Edited 1 times, lastly by Rocket's Zapdos on December 31, 2001]


Agent Orange1
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posted December 31, 2001 03:48 PM     Click Here to See the Profile for Agent Orange1   Click Here to Email Agent Orange1     
What if I have "umbilicus" out, and want to use it to return "avalanche riders" to my hand after summoning the creature one turn ago. The triggered effect of umbilicus and the echo of avalanche riders occur at the exact same time, so I am not sure whether the combo is legal or not.
I played the deck at a tournament and nobody objected to the combination, and most people I have talked to online have told me that it is legal--but I just want to make sure. I could not find anything on this phenomenon in the rulebook, so I decided to ask here.


maro1
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posted December 31, 2001 04:07 PM     Click Here to See the Profile for maro1   Click Here to Email maro1     
If I have a Multani, Maro Sorceror in my Graveyard and I play Animate Dead, will the Animate Dead fall off of Multani? Also does the same thing apply to Irridescent Angel?


The WORST ever
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posted December 31, 2001 07:55 PM     Click Here to See the Profile for The WORST ever   Click Here to Email The WORST ever     
Can I play Ray of Command on a Somnophore, attack w/ it, and target it so it returns to my opponent's side un-untappable?

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gzeiger
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posted January 01, 2002 02:03 AM     Click Here to See the Profile for gzeiger   Click Here to Email gzeiger     
Rocket's Zapdos - If you unsummon the target, Urza's Rage will be countered. It's not being countered by a spell or ability, but by a game rule, which is why Rage's uncounterability is worded differently than Obliterate's. Rage gets countered and goes to the graveyard.

Agent Orange1 - What you're describing is legal, but you need to understand why or you could get called on it one day. Both cards have a triggered ability that goes on the stack at the beginning of your upkeep. You get to choose the order. You want to put echo on the stack, then Umbilicus, so that Umbilicus will resolve firsat and return the Avalanche Riders before they demand a mana payment.

maro1 - An enchantment in play is neither a spell nor an ability, it's just a permanent. Because Multani is not being targeted by the enchantment (he doesn't have his ability while in the grave), the enchantment will remain in play. Irridescent Angel works differently because one feature of protection is that the creature may not be enchanted by enchantments of the specified characteristic. Since all enchantments have a color, they will be immediately destroyed if they are found on Irridescent Angel (they could be put there by Replenish or Enchantment Alteration, for example).

Worst Ever - When Somnophore deals its damage, it isn't controlled by your opponent so it won't be a legal target for its ability.

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Rocket's Zapdos
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posted January 02, 2002 09:45 AM     Click Here to See the Profile for Rocket's Zapdos   Click Here to Email Rocket's Zapdos     
whathappens when I take damage from a red spell (aka rage) and I had a pariah on my Crimson Acolyte (has protection from red) or if I took creaturedamage to that cleric that has protection from creatrures


trax72
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posted January 02, 2002 10:30 AM     Click Here to See the Profile for trax72     
Beloved Chaplain is a bad example here since a Rage is obviously not a creature. In the case of a Rage with a Pariah'd Crimson Acolyte though: the damage is done to the Acolyte instead of to you, but is then prevented by the protection. However, if it was a *kicked* Rage, the Acolyte would die since then the Rage damage can't be prevented.


Rocket's Zapdos
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posted January 02, 2002 12:30 PM     Click Here to See the Profile for Rocket's Zapdos   Click Here to Email Rocket's Zapdos     
Ok I have another question , can you play abilitys or spells after your oppoent's turn and before your turn


-Vhati-il-dal-
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posted January 02, 2002 02:10 PM     Click Here to See the Profile for -Vhati-il-dal-   Click Here to Email -Vhati-il-dal-     
The last chance to play spells on your opponent's turn is during thier end step, which comes right before cleanup.


TolstooshkaBabooshka
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posted January 02, 2002 05:27 PM     Click Here to See the Profile for TolstooshkaBabooshka   Click Here to Email TolstooshkaBabooshka     
hey ok im at 3 life and i have a shivan dragon out. my friend has a scather zomebie, a lord of the undead, and a zombie master. if i kill the zombie master before he attacks me, does his scather still have swampwalk from the zombie master, or can i block with the shivan and kill it?

yes... i do have swamps

Rocket's Zapdos
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posted January 02, 2002 09:55 PM     Click Here to See the Profile for Rocket's Zapdos   Click Here to Email Rocket's Zapdos     
What happens if my opponent has a Medling Mage and named my Avatar of Woe, eventually I use Dance of the Dead/Exhume/Reanimate and bring Avatar of Woe is that allowed or not?


gzeiger
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posted January 02, 2002 10:11 PM     Click Here to See the Profile for gzeiger   Click Here to Email gzeiger     
Zombie Master's ability is a static ability - it just says that something is true, without stating a duration. A static ability generated by a permanent is only in effect while that permanent is in play, so as soon as the creature leaves play (even after attackers are declared) the Zombies will lose their landwalk and become blockable.

Rocket - To play a card has a specific meaning in the rules. It means to move the card from your hand to the stack (or into play if it was a land) and pay mana and/or other costs associated with it. Meddling Mage cannot prevent your Avatar from coming into play by means other than playing it. Any reanimation effect, as well as certain other abilities like Sneak Attack and Illusionary Mask, will allow you to bring it into play anyway.

Rocket's Zapdos
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posted January 02, 2002 10:28 PM     Click Here to See the Profile for Rocket's Zapdos   Click Here to Email Rocket's Zapdos     
so I can havethe woe out right? Another question cards that have come into play like Flametongue from your graveyard do you still do four damage


Mrhat
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posted January 02, 2002 10:30 PM     Click Here to See the Profile for Mrhat   Click Here to Email Mrhat     
Yes, come into play abilities even if played from the graveyard.


trax72
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posted January 03, 2002 01:10 AM     Click Here to See the Profile for trax72     
I'd like to add something to the Zombie Master question: In response to killing the Zombie Master the opponent could still use the regeneration ability on the Scathe Zombies while the Master is still in play. Once the Master is destroyed, that regeneration shield will still work since it was already activated.


Bend or Break
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posted January 03, 2002 03:53 PM     Click Here to See the Profile for Bend or Break   Click Here to Email Bend or Break     
Can a Questing Phelddagrif pump itself up after blockers are assigned?


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