Author
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Topic: Need a Ruling?.. Come on in!.. #9-Questions go here
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Tad Member
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posted April 12, 2002 05:12 AM
How many replies can a topic get before it is full?__________________ Fly, mana bird... FLY. ICQ me at:147661722 Or MSN me:TadHudder@Hotmail.com
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Chumleyhack Member
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posted April 12, 2002 09:51 AM
A couple of days ago there was a response to a question indicating that a tapped blocking creature deals damage. I have played by a different rule for years. Have I always played incorrectly or has the rule changed?
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da-odd-templar Member
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posted April 12, 2002 09:54 AM
quote: Originally posted by Chumleyhack: A couple of days ago there was a response to a question indicating that a tapped blocking creature deals damage. I have played by a different rule for years. Have I always played incorrectly or has the rule changed?
Tapped blockers/attackers that have already been declared still do stuff. Here's the relevant rule. 306.2. ...Tapping or untapping a creature that's already been declared as an attacker or blocker doesn't remove it from combat and doesn't prevent its combat damage.
__________________ Stinky cheese is still cheese.Last night I stayed up late playing poker with Tarot cards. I got a full house and four people died. - Stephen Wright Rice Cube - The next Azn Sensation!
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trax72 Member
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posted April 12, 2002 10:02 AM
I'm afraid you've been playing wrong for years... Although the way you played was correct once, but I'm not sure exactly when this was changed (haven't been playing MTG that long) - perhaps when 6th edition rules came out.
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gzeiger Member
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posted April 12, 2002 01:34 PM
Tapped creatures did not deal combat damage through 5th Edition. One more part of the vast web of changes wrought by the coming of 6th...
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potm Member
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posted April 12, 2002 01:46 PM
I have a question concerning the ruling of Morphling.Say, I have a morphling in play, and someone declares an attack with a 5/5 first strike creature. I declare a blocker (morphling). then I make the morphling 5/1. I can make it 0/6 from preventing it from kicking the bucket, and still deal the 5 damage, can't I? __________________ "Ho ho ho, midgets! you think you can stand in my way?" _ _ _ Help me in The Quest For 3 Foil Masticores! _ _ ______ _ _ Proud Collector of the most gracious set ever, Legends _ _ _______ _ _ Legends count : 115/310 37.1% of Legends complete _ _ _______ _ _ Uncle Istvan Count - 42
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gzeiger Member
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posted April 12, 2002 02:22 PM
Afraid not. First strike damage is dealt first, and will kill your Morph if it has less than 6 toughness. This is one of only two things a Morphling can't do, to my knowledge - it can't dodge Balance, Edict or Wrath, and it can't kill a first-striker 3/3 or larger.
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Draigun Member
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posted April 12, 2002 09:30 PM
when something is remove from the game does it have to touch the graveyard example if i played faceless butcher on a lighting angel with squee embrace on it would the angel go back to the opponets hand?? or does it get remove??
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Magic Elemental Member
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posted April 14, 2002 06:16 PM
up. Um,... Close?
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flam flawless Member
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posted April 14, 2002 06:34 PM
I have a question that a couple of judges @ Regionals couldn't answer...so I hope you guys can I have a Avatar of Hope with Inviobility on it. My opponent has a Verdant Force and 8 Saproling Tokens in play. He then casts Overrun and swings with all. Does any (in particular the V. Force) damage go through from swinging since they're pumped up and trample? Thanks all /ff
__________________ Give yourself unto your God. Sacrifice yourself again. Burn your thoughts erase your will to Gods of suffering and tears. VNV NATION<giggles>...points..."Dave!" :D I possess the best squirrel token card of ALL time. - just click on the Homepage URL trade me ALL your Shivan Phoenixes!!!
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Arch-Zealot Member
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posted April 14, 2002 06:42 PM
Adding up all the Saprolings' and Verdant Force's powers it equals 43. So if you blocked with the Avatar, the Avatar would survive but 34 damage would go through to you.__________________ Looking for Gushes How Many I Have: 5#1 Poster in Connecticut
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KIP_NZ Member
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posted April 14, 2002 06:49 PM
quote: Originally posted by Draigun: when something is remove from the game does it have to touch the graveyard example if i played faceless butcher on a lighting angel with squee embrace on it would the angel go back to the opponets hand?? or does it get remove??
No it does not, it goes directly from the In play area to the Removed from the Game area, and on returning it goes directly back into play.
Cheers __________________ Adrian Proudly not Hansolo's Sweetchecks Visit http://www.magictutorial.com Repeat after me "Han is a fruitcake" How Many of you have a Screen Shot of your Profile with 1000 posts? I Do and yes I do have a life..
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flam flawless Member
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posted April 14, 2002 07:23 PM
quote: Originally posted by Arch-Zealot: Adding up all the Saprolings' and Verdant Force's powers it equals 43. So if you blocked with the Avatar, the Avatar would survive but 34 damage would go through to you.
True, but Avatar of Hope can block any # of creatures, so how does the creatures that are now 4/4s get around the 4/9?
__________________ Give yourself unto your God. Sacrifice yourself again. Burn your thoughts erase your will to Gods of suffering and tears. VNV NATION<giggles>...points..."Dave!" :D I possess the best squirrel token card of ALL time. - just click on the Homepage URL trade me ALL your Shivan Phoenixes!!!
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Tha Gunslinga Moderator
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posted April 14, 2002 10:47 PM
Actually, all the 4/4 tokens would do their damage to the Avatar. However, the Force is now a 10/10 trampler, and since the Avatar is just a 4/9 the Force will trample one damage over.For general reference, trample damage is assigned on a creature-by-creature basis, focusing on only the blocker's toughness, not on any protections/damage negating abilities. __________________ Got Wyclef CDs?My T/A Wanna burn things? GAB Dark Blue Team: Vice Admiral Tha Gunslinga
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gzeiger Member
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posted April 14, 2002 10:55 PM
(This is from memory, please correct me if I have it wrong) Inviolability reads quote: Prevent all damage that would be dealt to enchanted creature.
Overrun gives everybody trample, and Avatar of Hope blocks them all. The attacking player is required to assign only 9 points of damage, total, to the Avatar, and those points may be assigned from any of the attacking creature(s). Any damage after 9 may be assigned either to the blocker or to the defending player, but assigning more than 9 damage to the blocker makes you a Bad Player as per rule 509.2d (look it up ). The rules on trample are (edited for relevance) quote:
502.9b The controller of an attacking creature with trample first assigns damage to the creature(s) blocking it. If all those blocking creatures are assigned lethal damage, any remaining damage is assigned as its controller chooses among the blocking creatures and the defending player. When checking for assigned lethal damage, take into account damage already on the creature and damage from other creatures that is to be assigned at the same time (see rule 502.9f). The controller need not assign lethal damage to all blocking creatures but in that case can't assign any damage to the defending player.502.9e Assigning damage from a creature with trample considers only the actual toughness of a blocking creature, not any abilities or effects that might change the final amount of damage dealt.
Note that trample damage is NOT assigned on a creature-by creature basis. The end result is that 31 points of trample damage may be assigned to the player. __________________ DCI certified Level 1 judge gzeiger@hotmail.com
[Edited 1 times, lastly by gzeiger on April 14, 2002]
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trax72 Member
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posted April 15, 2002 04:40 AM
quote: Originally posted by Tha Gunslinga: Actually, all the 4/4 tokens would do their damage to the Avatar
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Arch-Zealot Member
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posted April 15, 2002 06:13 AM
Argh, added up the numbers wrong. At least I got the ruling correct, I think .__________________ Looking for Gushes How Many I Have: 5#1 Poster in Connecticut
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Tha Gunslinga Moderator
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posted April 15, 2002 09:14 AM
quote: Originally posted by gzeiger: The attacking player is required to assign only 9 points of damage, total, to the Avatar, and those points may be assigned from any of the attacking creature(s). Any damage after 9 may be assigned either to the blocker or to the defending player, but assigning more than 9 damage to the blocker makes you a Bad Player as per rule 509.2d (look it up ).The rules on trample are (edited for relevance) Note that trample damage is NOT assigned on a creature-by creature basis. The end result is that 31 points of trample damage may be assigned to the player.
Really? Where'd you get that? I looked through Crystalkeep's trample rules and didn't find anything like that. __________________ Got Wyclef CDs?My T/A Wanna burn things? GAB Dark Blue Team: Vice Admiral Tha Gunslinga
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trax72 Member
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posted April 15, 2002 11:31 AM
I guess these 2 rules seem relevant (eventhough the latter mentions nontramplers I think it illustrates the multiblock situation):A.30.3 - If all the creatures blocking a Trample attacker receive lethal damage (or more), any remaining damage can be assigned to the defending player. [CompRules 2001/07/23 - 502.9b] A.30.5 - If a blocking creature is to receive damage from more than one attacking creature because it blocked multiple attackers (due to an ability or because the attackers were Banded), the player assigning the damage may assign the non-Trample creature's damage first in order to maximize the amount that can be assigned to the defending player. (Note that the damage is really assigned all at once, not "first" and "next", but it is easier to explain this way.) [CompRules 2001/07/23 - 502.9f]
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Chumleyhack Member
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posted April 15, 2002 12:13 PM
The Comprehensive rules are at: http://www.crystalkeep.com/magic/rules/sixth/magic-rules-022002.pdfthere is no rule 509.2d but there is an "interesting" rule 502.9d.
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gzeiger Member
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posted April 15, 2002 04:26 PM
Tha Gunslinga - I was joking. The rules team deleted a rule at some point but left its number in the structure so as to avoid confusion for those die-hard fans who somehow had 502.9e memorized 502.9d ignore this rule
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Bagbokk Member
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posted April 15, 2002 11:13 PM
Oh yah, have a [few] question[s]. It sorta came up between me and an opponent during regionals, but he was the one it affected and he didn't think it important enough to call a judge over.Opponent has: Shambling Swarm, Nantuko Shade, Mortivore. I have: Shambling Swarm. Opponent attacks with all 3 creatures, I block his Swarm with mine. I think both die at the same time and that all 6 (3 from each Swarm) counters has to be distributed between his Shade and Mortivore. Am I right? He mentioned something about a graveyard order (which would have allowed him to distribute his 3 counters to my Swarm). Also a related thing, if a Mortivore is 3/3, and both Swarms die, if I give the 3 counters to the Mortivore would it die? (Does the Swarm go to the graveyard BEFORE the counters take effect, or do the counters give the Mortivore -1/-1's BEFORE it gains another +1/+1 from the Swarm being in the graveyard?)
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gzeiger Member
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posted April 16, 2002 12:47 AM
Both Swarms go to the graveyard at the same time. If multiple cards go into the same grave during one event, the owner of that graveyard decides the order they end up there - there's no further rule about any "graveyard order."Combat damage resolves as a single event, and both Swarms die. Then two triggered abilities are put on the stack demanding targets, which must be creatures in play. All six counters must be distributed among surviving creatures. However, note that adding the counters is neither simultaneous nor instantaneous. Triggered abilities controlled by the active player (that's him) go on the stack first - he has to tell you which creature(s) receive counters and how many. Then you get to distribute your counters' targets. Finally, if nobody wants to do anything in response to the abilities (like pump the Shade), they will resolve. __________________ DCI certified Level 1 judge gzeiger@hotmail.com
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trax72 Member
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posted April 16, 2002 01:33 AM
As for the 2nd question, if the Mortivore was already 3/3 and then both Shambling Swarms die, it would be 5/5 after which both Swarms' triggered abilities go on the stack.
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PlasteredDragon Member
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posted April 16, 2002 08:41 AM
Two simple questions:Shower of coals: can I choose the same target 3 times? Flashback cost: affected by things that reduce/increase casting cost? (If I have an emerald medallion out does my CotH flashback for less.) Thanks in advance. __________________ -- PlasteredDragon A.K.A. Chuck Seggelin * ebayID: PDragon616THE STONE RAIN PROJECT: I want your foreign or unusual Stone Rain cards!
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