Author
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Topic: Need a Ruling?.. Come on in!.. #9-Questions go here
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killjoy72 Member
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posted February 17, 2002 02:31 PM
quote: Originally posted by Maxaramus: well, I wasn't sure about the definition of counter, but fizzled spells DO resolve, but with no legal target they are useless
G.25 - Obsolete Terms G.25.Ruling.3 - "Fizzle" - This term was used to describe what happened when a spell or ability fails during resolution because its targets are illegal. This rule still exists, but the term is no longer used. [D’Angelo 1999/05/01]
Your right about the rule. However, your using outdated terminology. [aside] I know that wizards wanted to clean up some of the rules for 6th. Still, I don't understand why they had to remove the term "bury". Were people actually having that difficult a time grasping the concept in the difference between "bury" and "destroy"? [/aside] __________________ "Must not all things at the last be swallowed up in death?"--Plato"All men make mistakes. But a good man yields when he knows his course is wrong, and repairs the evil. The only crime is pride."--Sophocles
[Edited 2 times, lastly by killjoy72 on February 17, 2002]
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Kluckers Member
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posted February 17, 2002 02:34 PM
Is it legal to cast Animate Land on a land, turning it into a creature, then cast Eradicate, removing all copies of that card in player's hand, library, and graveyard from the game? What about with Natural Emergence or anything like that?
[Edited 1 times, lastly by Kluckers on February 17, 2002]
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Maxaramus Member
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posted February 17, 2002 04:35 PM
thanks for the backup killjoy, I know I'm outdated, I haven't read the rulebook for a LONG time__________________ Don't Eat Smoke all your greens Don't do school Stay in drugs -Mr.T
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-Vhati-il-dal- Member
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posted February 17, 2002 04:38 PM
Yes, the Eradicate would strip them of all their lands (of that type).
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Selvaxri Member
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posted February 17, 2002 07:04 PM
i have Nightmare in play (the original one) my opponent controls Chainer. since my nightmare's creature type is 'Nightmare' does it get Chainer's +1/+1 bonus and does it die when Chainer leaves play? [Chainer says 'Nightmares']i have a Portal version and Alliance version of Elvish Ranger. I play Coat of Arms and my opponent says my Portal version doesn't get the bonus. but i agrue that it does, because i have an original version out (same name, just no creature type). who's right?
[Edited 1 times, lastly by Selvaxri on February 17, 2002]
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killjoy72 Member
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posted February 17, 2002 07:18 PM
quote: Originally posted by Maxaramus: thanks for the backup killjoy, I know I'm outdated, I haven't read the rulebook for a LONG time
Heh. Actually, it was more back up for gzeiger with an acknowledgement that you at least had the ruling right. Now it's just a matter of getting back into the game enough to know how some things have changed. __________________ "Must not all things at the last be swallowed up in death?"--Plato"All men make mistakes. But a good man yields when he knows his course is wrong, and repairs the evil. The only crime is pride."--Sophocles
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Johnneth Member
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posted February 17, 2002 08:11 PM
Ok, that eradicate/animate land is wicked! Well IMO Really though, is that possible? If so why isnt it used as a combo? I'd say you could get that off third turn with a nice draw.. I dunno, maybe it's not that crazy but it looks to be good. __________________ The Johnneth
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Magic Elemental Member
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posted February 17, 2002 08:13 PM
If I force someone to discard with Megrim in play, and they pay the madness cost, does megrim still hit them for two?__________________ -Tom, AKA Magic ElementalLiving in Bristol Connecticut, and going to TMCHS, Tunxis Middle College High School. A part of the group of players there. Friend's got two Nantuko Shades. Gr... I need foils for my deck, so trade them to me. I collect Suffocating Blasts, trade them to me. 7th in CT Posts
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gzeiger Member
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posted February 17, 2002 10:16 PM
Selvaxri - Nightmare has the nightmare creature type, so it's affected by all Chainer's abilities.Cards are always interpreted according to the most recent Oracle wording (errata and stuff). All versions of a card that have the same name (in English) function the same way in the game. An Elvish Ranger is an elf no matter what edition the card is from. Magic Elemental - Madness is an ability that changes what happens as a result of a discard - the card gets removed from the game and then put on the stack instead of going to the graveyard. It still gets discarded, though, so Megrim will trigger. __________________ DCI certified Level 1 judge gzeiger@hotmail.com
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Magic Elemental Member
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posted February 17, 2002 10:38 PM
oh, good. I'm just glad to hear megrim isn't useless because of Madness. Thanks for the info. __________________ -Tom, AKA Magic ElementalLiving in Bristol Connecticut, and going to TMCHS, Tunxis Middle College High School. A part of the group of players there. Friend's got two Nantuko Shades. Gr... I need foils for my deck, so trade them to me. I collect Suffocating Blasts, trade them to me. 6th in CT posts
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trax72 Member
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posted February 18, 2002 12:24 AM
Sorry if some questions were already answered, just making sure they're all covered.Magic Elemental: You have to have a legal target for Petrified Field's ability, and since you declare target(s) before paying costs you can't have Petrified Field bringing itself back. Titan33: Q1. Once a spell has resolved, players can add new spells to the stack. So yes, you could add a regular counterspell at that point. Q2: No, it's only countered on resolution if all its targets are illegal when it resolves. Q3: Yes. Q4: Yes eiriklarsen: 1. Kavu Titan with kicker: you get 2 mana. Force of Will played by its alternative cost: you get 5 mana. Converted mana cost is always determined by the cost in the topright of the card. X-costs are also counted, Blaze for 5: you get 6 mana. 2. You'll get the mana at the beginning of your post-combat main phase. Maxaramus/Magic Elemental/MAGIC is CARDBOARD crack: Please don't reply if you don't know the correct answer, you gave some wrong answers which can be very confusing... :/
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RoMeRz Member
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posted February 18, 2002 01:35 AM
see if you have a sacred ground in play.and ur opponent has a braids in play. If you got rid of a land because of braids ability, would u get that land back due to sacred ground. __________________ Yes...its RoMeRz... The stupid one...but with many good cards to trade :P So be nice to the *******
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Maxaramus Member
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posted February 18, 2002 08:50 AM
no, because your opponent didn't destroy it. you sacrificed it__________________ Don't Eat Smoke all your greens Don't do school Stay in drugs -Mr.T
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trax72 Member
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posted February 18, 2002 01:57 PM
I'm afraid that's wrong, Maxaramus. Sacred Ground triggers off a land being placed in the graveyard, not on being destroyed. So it also triggers on being sacced because of Braids' ability if an opponent controls it.
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yuigig Member
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posted February 18, 2002 03:58 PM
hey lets say i have a hellbent raider out in play then my opponent vindicates it. i play radiate on the vindicate then discard a card from my hand to give my hellbent raider pro white will he be affected by vindicate?
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Magic Elemental Member
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posted February 18, 2002 04:10 PM
No, he won't be affected by the vindicate.__________________ -Tom, AKA Magic ElementalLiving in Bristol Connecticut, and going to TMCHS, Tunxis Middle College High School. A part of the group of players there. Friend's got two Nantuko Shades. Gr... I need foils for my deck, so trade them to me. I collect Suffocating Blasts, trade them to me. 6th in CT posts
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TheFireStarter Member
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posted February 18, 2002 07:54 PM
Can I get PM'ed the anwser for this?If I block my opponents creature and MY creature is killed during combat (but I don't put it in the graveyard) and s/he lets me take my next turn, what happens when they notice on my turn? __________________ ~Stupid Rambleing Ends Here~ E-mail: NaimOfNone@yahoo.com AIM: NaimOfNone TheRiceMaker: Upholds Rice justice! The meaning of Life for Newbies; QAPC Get the power up and win the game. And my life has never been a bed of roses.
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Redlimit Member
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posted February 18, 2002 08:57 PM
Well assuming they arent going to be really mad at you, or cause you a warning or game loss at a tournament, the creature will be placed in the graveyard as it was supposed to be there anyway(assuming of course that it DID receive lethal damage or died of some other cause).Its not like effects where you "may choose to add a counter", if you miss your chance to add a counter, you cant take it back later. This is a logical game error, and gets corrected.
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gzeiger Member
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posted February 18, 2002 10:29 PM
With the addendum that if there is reason to believe you did it on purpose (like you asked about the probable consequences in an online discussion forum the previous day) you would be considered to be cheating. In a tournament situation the appropriate punishment is probably disqualification without prize and a warning on your DCI record. In a friendly game the punishment is lighter, usually a good dutch rub and forfeiture of the creature card in question __________________ DCI certified Level 1 judge gzeiger@hotmail.com
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dok Member
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posted February 19, 2002 03:14 AM
I play a lot of casual domain decks. I have one decks with draco´s and stratadons.What if I would throw an artifact mutation on a draco; would i get 6 or 16 tokens in play. thanks dok
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trax72 Member
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posted February 19, 2002 04:43 AM
Eventhough you can play Draco for 6 with 5 basic land types out, its manacost is still 16 so you'll get 16 tokens.
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Russ Member
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posted February 19, 2002 07:02 AM
quote: Originally posted by TheFireStarter: Can I get PM'ed the anwser for this?If I block my opponents creature and MY creature is killed during combat (but I don't put it in the graveyard) and s/he lets me take my next turn, what happens when they notice on my turn?
LOL She will notice..if she doesn't then it still happens, you just messed up thats all. __________________ MOTLMerchnat@hotmail.com
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Maxaramus Member
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posted February 19, 2002 09:19 AM
quote: Originally posted by trax72: I'm afraid that's wrong, Maxaramus. Sacred Ground triggers off a land being placed in the graveyard, not on being destroyed. So it also triggers on being sacced because of Braids' ability if an opponent controls it.
DOH! I was thinking of Karmic Justice. wow, I'm a genius.
__________________ Don't Eat Smoke all your greens Don't do school Stay in drugs -Mr.T
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Tha Gunslinga Moderator
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posted February 19, 2002 10:32 AM
Two questions. First, can a Counterspell be Diverted to counter itself? If someone counters my spell, can I Divert the Counterspell back at itself?Second, is the effect of Coat of Arms cumulative? If you have more than one Coat in play, does that make the creatures bigger than if only one Coat was in play? Thanks in advance for the help.
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Magic Elemental Member
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posted February 19, 2002 10:40 AM
Gunslinga: You can divert the counterspell to the divert. Which has the same basic effect of a counter.Coat of Arms is a cumulative effect. __________________ -Tom, AKA Magic ElementalLiving in Bristol Connecticut, and going to TMCHS, Tunxis Middle College High School. A part of the group of players there. Friend's got two Nantuko Shades. Gr... I need foils for my deck, so trade them to me. I collect Suffocating Blasts, trade them to me. 6th in CT posts
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