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Author Topic:   Need a Ruling?.. Come on in!.. #9-Questions go here
MAGIC is CARDBOARD crack
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posted February 15, 2002 08:48 PM     Click Here to See the Profile for MAGIC is CARDBOARD crack   Click Here to Email MAGIC is CARDBOARD crack     
quote:
Originally posted by Imagenyuss:
what happens when you have a Transcendence and Forsaken Wastes (an enchant world btw) in play?

what's that? [b]I N V I N C I B L E?!? OH yeah that's what I thought I heard

Edit: maxaramus, I've asked that before... I think it was explained in the last rulings post. I think[/B]


no, they bounce/destroy your transcendance and you lose.

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Imagenyuss
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posted February 15, 2002 08:53 PM     Click Here to See the Profile for Imagenyuss   Click Here to Email Imagenyuss     
nothing is perfect, you can come up with anything in responce to anything else. I could say, oh what if I have a fountain watch out then you couldn't target it. it could go round and round. But being momentarily invincible is still nice, regerdless for how long, although the longer the better.

Edit: and why exactly would i lose when the transcendance was bounced or destroyed? I might not neccisarily be at 0 life all the time. (hmmm if they were to destroy it i could bounce the Forsaken wastes to take five and gain ten from the transcendence before it left.)
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shut up because Im a genyuss.

Lands suck


[Edited 1 times, lastly by Imagenyuss on February 15, 2002]


Tom
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posted February 16, 2002 11:10 AM     Click Here to See the Profile for Tom   Click Here to Email Tom     
Here is a question I called the DCI and asked them, but I still do not get it.

I have a wild mongrel in play and a complusion in play. When I discard a card do both of these cards get the to use it? Such as, pay the u1 draw a card, and pump up the mongrel with one discarded card? The DCI guy said yes? And if yes, does this work with all discard a card cards, such as skywing aven? Also how does paying a madness cost effect the situation?

Thanks in advance

[Edited 1 times, lastly by Tom on February 16, 2002]


MAGIC is CARDBOARD crack
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posted February 16, 2002 11:43 AM     Click Here to See the Profile for MAGIC is CARDBOARD crack   Click Here to Email MAGIC is CARDBOARD crack     
quote:
Originally posted by Imagenyuss:
nothing is perfect, you can come up with anything in responce to anything else. I could say, oh what if I have a fountain watch out then you couldn't target it. it could go round and round. But being momentarily invincible is still nice, regerdless for how long, although the longer the better.

Edit: and why exactly would i lose when the transcendance was bounced or destroyed? I might not neccisarily be at 0 life all the time. (hmmm if they were to destroy it i could bounce the Forsaken wastes to take five and gain ten from the transcendence before it left.)


of course you'd have to be playing 3 colors.................

quote:
Originally posted by Tom:
Here is a question I called the DCI and asked them, but I still do not get it.

I have a wild mongrel in play and a complusion in play. When I discard a card do both of these cards get the to use it? Such as, pay the u1 draw a card, and pump up the mongrel with one discarded card? The DCI guy said yes? And if yes, does this work with all discard a card cards, such as skywing aven? Also how does paying a madness cost effect the situation?

Thanks in advance


You cannot discard a card to wild mongrel and use compulsion with that SAME card. If it has Madness you can pay it while it is being discarded, and it is temporarily removed from the game and put on the stack.

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Milk is nice drink. I drink 3-4 pints most day.
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[Edited 1 times, lastly by MAGIC is CARDBOARD crack on February 16, 2002]


qijo
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posted February 16, 2002 12:54 PM     Click Here to See the Profile for qijo   Click Here to Email qijo     
The situation:
I have a Werebear in play.
I pitch three cards to destroy three lands and deal three damage. Would the destruction of the lands happen simultaneously with the issuing of damage or in sequence (first the land destruction, then the damage)?

Devastating Dreams
RR
Sorcery
Text: As an additional cost to play Devastating Dreams, discard X cards at random from your hand.
Each player sacrifices X lands. Devastating Dreams deals X damage to each creature.



Maxaramus
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posted February 16, 2002 01:13 PM     Click Here to See the Profile for Maxaramus     
The land destruction would happen first then the 3 damage. The abilities go on the stack in the order they are on the card. Someone correct me if I am wrong.

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trax72
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posted February 16, 2002 02:18 PM     Click Here to See the Profile for trax72     
Imagenyuss: Even if you did pass priority to him, that would not prevent you from getting the mana. However, mana abilities don't go on the stack so your opponent can't even activate the Wasteland in response yet. He/she should have done that during your upkeep to prevent you from playing non-instant speed spells or abilities with it.

Maxaramus: Check out http://www.wizards.com/dci/judge for more information.

Tom: You announce an ability, and pay the cost which requires you to discard a card. Then you can announce the other ability, but you'll have to discard another card for that. If you don't have any more cards you can't. Obsessive Search works well with those things though, since you can then play it with its Madness cost and get a new card.

qijo: The lands are sacced first, then the damage is done. This doesn't go on the stack seperately though, and the order doesn't actually matter much in this case. This is because even if the Werebears got the 3 damage first while being 1/1, they'd still survive when they become 4/4 during resolution of Devastating Dreams since statebased effects are only checked after it has fully resolved.

Magic Elemental
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posted February 16, 2002 05:11 PM     Click Here to See the Profile for Magic Elemental   Click Here to Email Magic Elemental     
Can you sacrifice petrafied field and get it back with that same effect on the same turn?

I think so, because it's sacrifice is a cost, which is payed before the ability goes on the stack.

So after it were sacrificed, you could choose any land in your grave to get back, including the field.

I don't know though, so that's my question. Thanks coolio.

Maxaramus
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posted February 16, 2002 06:01 PM     Click Here to See the Profile for Maxaramus     
thanks for the site trax, now I gotta get studying I have until I go home for summer to get all the rules and errata down, wish me luck

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Titan33
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posted February 16, 2002 08:21 PM     Click Here to See the Profile for Titan33   Click Here to Email Titan33     
Q1:
if my opponent plays an in stant or sorcry spell and i use "molten influence" to counter it if he takes the four damage can i still counter that spell using a regular counter spell.(would this ruling go for cards like syncopate too.)

Q2:
if i use a suffocating blast to counter a spell and target a goblin bomb(or a creature that can be sacrificed for and ability at instant speed) to deal the 3 damage to it, if he sacrifices it is his spell still countered?

Q3:
if i radiate a prophetic bolt do i look at the top four cards of my library, for each copy made?

Q4:
if i terminate an Avatar of Woe can my opponent in response kill one of my targetable creatures?

Thanks for this rulings services it is greatly appreciated.


Maxaramus
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posted February 16, 2002 08:49 PM     Click Here to See the Profile for Maxaramus     
Q:3 you would only look at the top four cards, radiate targets all legal targets, but only once, so it wouldn't do anything useful in this case

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Kluckers
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posted February 16, 2002 08:50 PM     Click Here to See the Profile for Kluckers   Click Here to Email Kluckers     
This is a question of timing or the stack. 1. When cards go onto the stack, in which order do they resolve, beginning with the firsr or the last to be played?
Example: My friend casts diplomatic immunity on his Mahamoti Djinn, so it can't be the target of spells or abilities. I play terror as an instant to try kill his Djinn. Does the Mahamoti live or die?


Maxaramus
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posted February 16, 2002 09:06 PM     Click Here to See the Profile for Maxaramus     
djinn would die, immunity would fizzle, instants and abilities are the only things that go on the stack, any instant played in response to a casting will resolve before the spell being cast can take affect

edit: basically, the spell being cast starts the stack, and every instant or ability played in response to it goes on top, they resolve top to bottom

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[Edited 1 times, lastly by Maxaramus on February 16, 2002]


Magic Elemental
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posted February 16, 2002 09:54 PM     Click Here to See the Profile for Magic Elemental   Click Here to Email Magic Elemental     
quote:
Originally posted by Titan33:

Q3:
if i radiate a prophetic bolt do i look at the top four cards of my library, for each copy made?


You wouldn't get to look at the top four cards of your library. You don't control the Prophetic bolt, it would force your opponent to deal damage to everything on the board, and he'd use the Impulse effect once for each new copy of the spell, as well as the original. Which, really isn't worth it for you to radiate.


Redlimit
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posted February 16, 2002 10:02 PM     Click Here to See the Profile for Redlimit   Click Here to Email Redlimit     
Actually they made it quite clear that the player who casts Radiate DOES control all of the copies. So everything takes 4 damage, and each player gets an Impulse.


Magic Elemental
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posted February 16, 2002 10:31 PM     Click Here to See the Profile for Magic Elemental   Click Here to Email Magic Elemental     
Well if that's the case, the caster of the spell gains one impulse, and the controller of the radiate would use that once for each copy, making a big advantage. Sorry, I didn't have my binder next to me.

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Kluckers
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posted February 17, 2002 09:16 AM     Click Here to See the Profile for Kluckers   Click Here to Email Kluckers     
Can Blastoderm be "affected" by Fires of Yavimaya or Horned Kavu?


-Vhati-il-dal-
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posted February 17, 2002 09:24 AM     Click Here to See the Profile for -Vhati-il-dal-   Click Here to Email -Vhati-il-dal-     
Yes, neither of those effects target Blastoderm.


eiriklarsen
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posted February 17, 2002 09:28 AM     Click Here to See the Profile for eiriklarsen   Click Here to Email eiriklarsen     
2 questions regarding Mana Drain:
1) If I counter a spell with an alternative cost (ie kicker or FoW), how much mana do I get in my next main phase?

2) If I counter a spell before my combat phase, do I get the extra mana after the combat phase or during my next turn?

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[Edited 1 times, lastly by eiriklarsen on February 18, 2002]


Titan33
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posted February 17, 2002 09:51 AM     Click Here to See the Profile for Titan33   Click Here to Email Titan33     
Q1:
if my opponent plays an in stant or sorcry spell and i use "molten influence" to counter it if he takes the four damage can i still counter that spell using a regular counter spell.(would this ruling go for cards like syncopate too.)
Q2:
if i use a suffocating blast to counter a spell and target a goblin bomb(or a creature that can be sacrificed for and ability at instant speed) to deal the 3 damage to it, if he sacrifices it is his spell still countered?


Q4:
if i terminate an Avatar of Woe can my opponent in response kill one of my targetable creatures?

can some one answer all these questions?


MAGIC is CARDBOARD crack
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posted February 17, 2002 10:16 AM     Click Here to See the Profile for MAGIC is CARDBOARD crack   Click Here to Email MAGIC is CARDBOARD crack     
quote:
Originally posted by eiriklarsen:
2 questions regarding Mana Drain:
1) If I counter a spell with an alternative cost (ie kicker or FoW), how much mana do I get in my next main phase?

Whatever it's converted mana cost is- FoW= 3UU

quote:

2) If I counter a spell before my combat phase, do I get the extra mana after the combat phase or during my next turn?

During the main phase after your combat phase.

quote:
Q1:
if my opponent plays an in stant or sorcry spell and i use "molten influence" to counter it if he takes the four damage can i still counter that spell using a regular counter spell.(would this ruling go for cards like syncopate too.)

Yes, you still have the Chance to counter it.
This is how it goes:
They play instant/sorcery, the spell goes on the stack
You play molten influence, and it goes on the stack, then resolves, and they take the 4
you play a counter before the instant/sorcery resolves it is put onto the stack, and is countered when your counterspell resolves.

quote:
Q2:
if i use a suffocating blast to counter a spell and target a goblin bomb(or a creature that can be sacrificed for and ability at instant speed) to deal the 3 damage to it, if he sacrifices it is his spell still countered?

No, there is no target for the second part of the suffocating blast and it fizzles

quote:
Q4:
if i terminate an Avatar of Woe can my opponent in response kill one of my targetable creatures?

yes, when an abillity of a creature is put onto the stack, it will resolve even if the creature dies before it resolves.

Just think of it like this:
You shoot an arrow on target, then someone comes up and stabs you with a sword.
Your Arrow will still reach its target.

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Milk is nice drink. I drink 3-4 pints most day.
I live alone.



gzeiger
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posted February 17, 2002 10:41 AM     Click Here to See the Profile for gzeiger   Click Here to Email gzeiger     
quote:

No, there is no target for the second part of the suffocating blast and it fizzles

That's wrong. The spell is only countered (fizzles) if ALL its targets become illegal. Since the spell is still a legal target it will be countered.

Clarification of Mana Drain - the converted mana cost of Force of Will is 5, not 3UU. Mana Drain will only ever produce colorless mana.

Radiate will indeed allow you to Impulse more than once off a Prohetic Bolt if there are creatures in play to target. Radiate makes a copy of the Bolt for each possible target. Each copy includes both damage and an Impulse.

I think that cleans up everything.

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Maxaramus
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posted February 17, 2002 11:12 AM     Click Here to See the Profile for Maxaramus     
fizzle is not the same thing as counter

fizzle=there are no legal targets for the spell
counter=the spell is never cast

just FYI

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gzeiger
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posted February 17, 2002 11:52 AM     Click Here to See the Profile for gzeiger   Click Here to Email gzeiger     
No, countered means the spell is removed from the stack and placed in the graveyard without resolving. This term applies to effects like Counterspell, as well as what used to be called "fizzle" (this term is no longer used in the rules), which means that a spell is countered when it tries to resolve and finds no legal target.

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Maxaramus
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posted February 17, 2002 12:17 PM     Click Here to See the Profile for Maxaramus     
well, I wasn't sure about the definition of counter, but fizzled spells DO resolve, but with no legal target they are useless

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Don't Eat
Smoke all your greens
Don't do school
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