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Author Topic:   Need a Ruling?.. Come on in!.. #9-Questions go here
Clasic Rock Magic
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posted February 19, 2002 10:47 AM     Click Here to See the Profile for Clasic Rock Magic     
Big debate...

Player 1 & 2 have a mogg fanatic each. Player 1 sacs the mogg to play a grenade. Player 2 says no, before you do that i sac my mogg to kill yours... Now, 1. in true magic can you say: before you do that... 2. doesn't your mogg not exist as a target for the other mogg once you sac it (the sacrifice is part of the casting cost, so doesn't go on the stack right???)

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elambert24
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posted February 19, 2002 11:03 AM     Click Here to See the Profile for elambert24   Click Here to Email elambert24     
quote:
Originally posted by Clasic Rock Magic:
Big debate...

Player 1 & 2 have a mogg fanatic each. Player 1 sacs the mogg to play a grenade. Player 2 says no, before you do that i sac my mogg to kill yours... Now, 1. in true magic can you say: before you do that... 2. doesn't your mogg not exist as a target for the other mogg once you sac it (the sacrifice is part of the casting cost, so doesn't go on the stack right???)



As active player casting the goblin grenage, your fanatic is sacrificed as soon as the spell is announced. While your opponent can respond to the spell, by sac'ing his fanatic, he can't target your fanatic because it is already in your graveyard. The only time this would be relevant is if for instance, your grenade will kill him upon resolution, but in response he sacs his fanatic and let's say fireblasts (or some other instant direct damage) to kill you. You would die, before your grenade resolves, thus you lose.

BTW, there is no such thing as 'before you do that', rather 'in response to......" is the closest thing.

Hope this helps.

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Clasic Rock Magic
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posted February 19, 2002 12:38 PM     Click Here to See the Profile for Clasic Rock Magic     
Thank you... i win

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TheFireStarter
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posted February 19, 2002 12:39 PM     Click Here to See the Profile for TheFireStarter     
quote:
Originally posted by Redlimit:
Well assuming they arent going to be really mad at you, or cause you a warning or game loss at a tournament, the creature will be placed in the graveyard as it was supposed to be there anyway(assuming of course that it DID receive lethal damage or died of some other cause).

Its not like effects where you "may choose to add a counter", if you miss your chance to add a counter, you cant take it back later. This is a logical game error, and gets corrected.


So? There is no penalty for doing what I said? But I must kill the creature if they tell me so? Odd. What if I attack on my turn and they lose life... but later nowtice.

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Redlimit
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posted February 19, 2002 12:50 PM     Click Here to See the Profile for Redlimit   Click Here to Email Redlimit     
As long as you were not trying to cheat(eg - it was an honest mistake that you left it in play), then there will be no serious consequences.

If you WERE trying to cheat, then depending on the severity, you could receive a game loss, a match loss, or get disqualified from the tournament.

In the loss of life situation, again, if its just an honest error then correct the life total to what it should be and continue. If they(or you) were trying to cheat then the same rules above apply.

This is why in most tournaments you should keep your opponents life total as well so you dont get mixed up or if they forget.

da-odd-templar
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posted February 19, 2002 12:51 PM     Click Here to See the Profile for da-odd-templar   Click Here to Email da-odd-templar     
I cast finkel, you cast counter, i cast absorb targeting your counter, you cast radiate targeting my absorb...

this makes the stack:

finkel
counter
absorb
radiate

is this how it works out?

Radiate resolves. Absorb targets all legal targes, can't target itself, targets counter and finkel. Those copies resolve first, those both belong to caster of radiate, so finkel and counter are both removed from stack, radiate's caster gains 6 life. absorb is left, has no legal target, countered on resolution.

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elambert24
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posted February 19, 2002 02:23 PM     Click Here to See the Profile for elambert24   Click Here to Email elambert24     
quote:
Originally posted by da-odd-templar:
I cast finkel, you cast counter, i cast absorb targeting your counter, you cast radiate targeting my absorb...

this makes the stack:

finkel
counter
absorb
radiate

is this how it works out?

Radiate resolves. Absorb targets all legal targes, can't target itself, targets counter and finkel. Those copies resolve first, those both belong to caster of radiate, so finkel and counter are both removed from stack, radiate's caster gains 6 life. absorb is left, has no legal target, countered on resolution.



This one is easy. Looks like you can't see the forest for the trees. You only read the first part, Radiate goes on to say ".....that targets only a single PERMANENT or PLAYER..." As Absorb targets neither, Radiate cannot be played targeting the Absorb.

Hope this helps.

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da-odd-templar
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posted February 19, 2002 04:37 PM     Click Here to See the Profile for da-odd-templar   Click Here to Email da-odd-templar     
quote:
Originally posted by elambert24:

This one is easy. Looks like you can't see the forest for the trees. You only read the first part, Radiate goes on to say ".....that targets only a single PERMANENT or PLAYER..." As Absorb targets neither, Radiate cannot be played targeting the Absorb.

Hope this helps.


ROFL! Perhaps I should learn to read before posting questions.

Bah, Radiate should be able to target counters! It would get pretty wacky

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Tha Gunslinga
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posted February 20, 2002 10:57 AM     Click Here to See the Profile for Tha Gunslinga   Click Here to Email Tha Gunslinga     
So to clarify, I can't Divert a counterspell to target the counterspell?


Redlimit
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posted February 20, 2002 11:38 AM     Click Here to See the Profile for Redlimit   Click Here to Email Redlimit     
Correct. You Divert the Counterspell to counter the Divert. This leaves the orginal spell uncountered.


Redlimit
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posted February 20, 2002 02:25 PM     Click Here to See the Profile for Redlimit   Click Here to Email Redlimit     
If you play Sickening Dreams, discarding a Basking Rootwalla as part of its cost{and no further mana to pump it} and I announce I'm playing it with madness, how does the stack resolve?

Does the Rootwalla come into play, then take damge and die, or does the damage resolve then the Rootwalla lives.

Also, do these two effects happen at the same time(so you control which goes off first)?

Terah, Pie God
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posted February 20, 2002 05:41 PM     Click Here to See the Profile for Terah, Pie God   Click Here to Email Terah, Pie God     
can you create an infinit mana loop with threshold/cabal ritual/mirari??
If so thats pretty damn good.

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volrath_the_elf
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posted February 20, 2002 05:47 PM     Click Here to See the Profile for volrath_the_elf   Click Here to Email volrath_the_elf     
You can only copy a spell once. No infinite loop with Cabal Rit and Mirari.

Ok, I need a fast answer for this. Do Dawn of the Dead and Animal Boneyard work like I think or like my friend thinks? I think that if you bring a creature back then sac it to the Boneyard that it stays in your graveyard. My friend thinks that even if it's in your graveyard that you still have to remove it at the end of turn. Help?

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da-odd-templar
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posted February 20, 2002 05:57 PM     Click Here to See the Profile for da-odd-templar   Click Here to Email da-odd-templar     
You're right. Otherwise, Dancing Gnomes wouldn't work. (Keep recurring Bottle Gnomes via Corpse Dance, and use it's saccing ability so it never gets removed.)

If the creature isn't in play end of turn, The DotD won't nab it.

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Titan33
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posted February 20, 2002 07:13 PM     Click Here to See the Profile for Titan33   Click Here to Email Titan33     
Q1:
i i cast a flametongue kavu, and my opponet has a risilient wanderer and ditches a card to give it pro-red, do i have to chose another target for the 4 damage, or does it just fizzle.

Q2:
Can i tap my blured mongoose to use the opposition activation ablity.

Pleas help me out.


Maxaramus
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posted February 20, 2002 07:15 PM     Click Here to See the Profile for Maxaramus     
Q1: it fizzles

Q2: I assume you mean "can you tap mongoose to tap another permanent via opposition" if so then yes, since you're not targeting mongoose

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da-odd-templar
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posted February 20, 2002 09:44 PM     Click Here to See the Profile for da-odd-templar   Click Here to Email da-odd-templar     
quote:
Originally posted by Titan33:
Q1:
i i cast a flametongue kavu, and my opponet has a risilient wanderer and ditches a card to give it pro-red, do i have to chose another target for the 4 damage, or does it just fizzle.

It depends on when he uses the ability. If he uses it before Ftk comes into play, the ftk must target something legal. (Incidentally, if ftk and wanderer are only creatures in play, ftk must target itself.) If he uses it after ftk's damage goes on stack, then the damage is negated, and ftk's damage never happens.

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trax72
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posted February 21, 2002 03:45 AM     Click Here to See the Profile for trax72     
Tha Gunslinga: Just to clarify why you can't Divert a Counterspell to itself: there is an explicit rule saying a spell cannot target itself.

Redlimit: The Rootwalla would die, it comes into play first. When you announce the Sickening Dreams then pay the cost, you then remove the Walla because of madness which triggers the madness ability. Dreams goes on the stack after announcement is complete, the madness trigger is added on top. Once that resolves you can play the Walla. Afterwards Dreams resolves and kills it.

Newbie
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posted February 21, 2002 06:03 AM     Click Here to See the Profile for Newbie   Click Here to Email Newbie     
Can i counter a card played using madness?


trax72
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posted February 21, 2002 08:06 AM     Click Here to See the Profile for trax72     
Yes, a spell played with its madness cost is still a regular spell and goes on the stack so it can be countered.


RoMeRz
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posted February 21, 2002 09:23 AM     Click Here to See the Profile for RoMeRz   Click Here to Email RoMeRz     
see the cards that have, if u tap a black land, u get +1/+1. If you tap 5 black lands will u get +5/+5

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iakae
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posted February 21, 2002 11:29 AM     Click Here to See the Profile for iakae   Click Here to Email iakae     
quote:
Originally posted by RoMeRz:
see the cards that have, if u tap a black land, u get +1/+1. If you tap 5 black lands will u get +5/+5


Do you mean cards like Nantuko Shade? If so, then yes, you can pump it multiple times. You can do this whenever a card has a pump ability on it, unless otherwise stated on the card (such as Drake Hatchling).

Corrupted_Crosis
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posted February 22, 2002 12:31 AM     Click Here to See the Profile for Corrupted_Crosis   Click Here to Email Corrupted_Crosis     
OK...RoMeRz

Here's the deal. In the case of most shades, you can pump them till you either A: Run outta mana, or B: Till your heart is content. Things like Phyrexian Battleflies are a little different though, because it limits the amount of times you can use it. The Nayaka Shade from Prophecy is slightly different too. The basis behind him his that you can pump him until you either run out of mana or your heart is content, but for every B you pay, they can pay (2) to stop it. Hope that helps.

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creepyalex
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posted February 22, 2002 11:25 AM     Click Here to See the Profile for creepyalex   Click Here to Email creepyalex     
lets say i have a desolation angel in my graveyard and i exhume it. can i pay its kicker and kill all of the lands??


creepyalex
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posted February 22, 2002 11:27 AM     Click Here to See the Profile for creepyalex   Click Here to Email creepyalex     
lets say i have a desolation angel in my graveyard and i exhume it. can i pay its kicker and kill all of the lands??


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