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Author Topic:   Rulings thread #13, Post all rulings questions here
jbp26
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posted November 08, 2002 09:33 AM     Click Here to See the Profile for jbp26   Click Here to Email jbp26     
Another question. Say I play a card like Lay of the Land, that targets any basic land in my library (or in play, just not for this example). Can I pick a dual land? I know its non-basic, but duals state explicity that they count as both forms of the corresponding basic land (ex. Taiga counts as a mountain and a forest).

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TunaBoo
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posted November 08, 2002 09:47 AM     Click Here to See the Profile for TunaBoo     
quote:
Originally posted by jbp26:
Another question. Say I play a card like Lay of the Land, that targets any basic land in my library (or in play, just not for this example). Can I pick a dual land? I know its non-basic, but duals state explicity that they count as both forms of the corresponding basic land (ex. Taiga counts as a mountain and a forest).


No you cant. They are non basic lands.

There are 5 basic lands
Swamp
Mountian
Forest
Island
Plains

It says none of these at the top, so is NOT a basic land.

However once it is in play, it satisifies stuff that counts "basic land TYPES" like allied strategy. But you cannoy lay of the land it into play. However, you can sac land it into play as sac lands say "get a plains OR island" not "a basic land"

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gzeiger
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posted November 08, 2002 09:47 AM     Click Here to See the Profile for gzeiger   Click Here to Email gzeiger     
A card that specificies "basic land" like Lay of the Land will not be able to choose a dual land because it is a non-basic land card. A card that specificies a basic land type, like Land Grant or the fetch-lands, can affect a dual land if it has that basic land type.

A "basic forest" is a card named either Forest or Snow-covered Forest. A "forest" includes both those cards plus Taiga, Savannah, Bayou and Tropical Island.

4zN h0bb1t
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posted November 09, 2002 07:16 PM     Click Here to See the Profile for 4zN h0bb1t   Click Here to Email 4zN h0bb1t     
i was playing my friend when he attacked with a face down creature, morphed it to become a Ebonblade Reaper and says that i loose half my life. i asked him y didn't he loose half his life? he said that since he attacked first with the reaper faced down and faced down creatures are like colorless and no other creature type; the card says whenever ebonblade reaper attacks he looses half the life; but he says it didn't attack, the face down creature did so i fliped it over somewhere before the combat phase is declared so the second part is true and first isn't..is that wrong? i mean that face down creature is still ebonblade reaper and the first part should come in right? or is my friend correct?

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FyreStar
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posted November 09, 2002 07:32 PM     Click Here to See the Profile for FyreStar   Click Here to Email FyreStar     
quote:
Originally posted by 4zN h0bb1t:
i mean that face down creature is still ebonblade reaper and the first part should come in right? or is my friend correct?

Your friend is correct. Here's why: Abilities are written as text on cards. When a card is face down, it is considered to have no text. Flipping the Reaper face-up doesn't make it look back in time to see if it attacked. Flipping it face-up simply gives the card certain abilities, one of which triggers when he is declared as an attacker.

Ebonblade Reaper was designed with this trick in mind; just something to make people careful when allowing face-down cards to attack unblocked. This lack of abilities while face down also solves several other problems like "I'm playing a creature with morph, but he has flying. Trust me."

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Shadow88
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posted November 10, 2002 06:20 AM     Click Here to See the Profile for Shadow88   Click Here to Email Shadow88     
Simple uestions that I got into a small argument about:
1-On Icy Manipulator, does the card stay tapped during it's controllers untap phase, or, if you want to keep a creature or whatever from attacking, do you have to tap it after unap phase and before attack phase?

2-On Amber Prison, read question 1, and, do you have to keep the 4 mana tapped?

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[Edited 1 times, lastly by Shadow88 on November 10, 2002]


Lord Titi
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posted November 10, 2002 06:26 AM     Click Here to See the Profile for Lord Titi   Click Here to Email Lord Titi     
What if I play a ...-coat (which says enchanted creature can't be the target of spells or abilities) on a flagbearer??


FyreStar
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posted November 10, 2002 07:43 AM     Click Here to See the Profile for FyreStar   Click Here to Email FyreStar     
quote:
Originally posted by Shadow88:
Simple uestions that I got into a small argument about:
1-On Icy Manipulator, does the card stay tapped during it's controllers untap phase, or, if you want to keep a creature or whatever from attacking, do you have to tap it after unap phase and before attack phase?

2-On Amber Prison, read question 1, and, do you have to keep the 4 mana tapped?


1. Icy Manipulator only taps something, it doesn't "hold it down". Their creature will untap normally during their untap phase, so you'd have to tap it again before they attacked with it.

2. Amber Prison does keep it's target tapped, but you don't have to keep four mana tapped for it. You pay four mana to activate it the first time, and that is all.


quote:
Originally posted by Lord Titi:
What if I play a ...-coat (which says enchanted creature can't be the target of spells or abilities) on a flagbearer??

Then players could target other creatures normally. You only have to target the Flagbearer if you can target the Flagbearer. Otherwise, it's restriction doesn't apply.


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[Edited 1 times, lastly by FyreStar on November 10, 2002]


Quark
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posted November 10, 2002 08:42 AM     Click Here to See the Profile for Quark   Click Here to Email Quark     
Allright. I've got a couple of questions wich miiight have been answered allready, but I am not going to browse all questions/answers

So, here goes:

The sitiuatuion is this:
I have a Enchantress Presence and a Words of Wind in play, and then play a Wild Growth on a land.
Question
.. Can i put 'draw a card' on stack, and then activate Words of wind, to return the 'just played' wild growth to my hand?
---
And now a question about Phasing...
When a creature with phasing, phases in - is it then considered as 'comes in to play' ?
Like, if I give Nekrataal phasing - will it then destroy a creature when it phases in?

..Thx for your time

FyreStar
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posted November 10, 2002 08:55 AM     Click Here to See the Profile for FyreStar   Click Here to Email FyreStar     
quote:
Originally posted by Quark:
Allright. I've got a couple of questions wich miiight have been answered allready, but I am not going to browse all questions/answers

So, here goes:

The sitiuatuion is this:
I have a Enchantress Presence and a Words of Wind in play, and then play a Wild Growth on a land.
Question
.. Can i put 'draw a card' on stack, and then activate Words of wind, to return the 'just played' wild growth to my hand?
---
And now a question about Phasing...
When a creature with phasing, phases in - is it then considered as 'comes in to play' ?
Like, if I give Nekrataal phasing - will it then destroy a creature when it phases in?

..Thx for your time


1. No. Enchantress's Presence triggers as soon as you play the card, before it has a chance to resolve. So, when the "draw a card" ability, or in this case "return a permanent you control to your hand" ability
resolves, Wild Growth is not yet in play.

2. No. Phasing works in such a way that phasing something in doesn't trigger it's "comes into play" abilities. However, phasing something out does trigger it's "leaves play" abilities. From the Comprehensive Rules:

quote:
502.15d Permanents phasing in don’t trigger any comes-into-play abilities, and effects that modify how a permanent comes into play are ignored.

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Selvaxri
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posted November 10, 2002 11:22 AM     Click Here to See the Profile for Selvaxri   Click Here to Email Selvaxri     
just making sure:
i have Elvish Vanguard in play, i cast Llanowar Sentinel and search and bring into play his three brothers. does the vangaurd get four +1/+1 counter?


da-odd-templar
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posted November 10, 2002 03:41 PM     Click Here to See the Profile for da-odd-templar   Click Here to Email da-odd-templar     
Yup, he gets +1/+1 4 times.

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Maxaramus
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posted November 10, 2002 04:43 PM     Click Here to See the Profile for Maxaramus     
okay, two questions about pariah:

if you have a double pariah on one creature is the damage doubled? (I don't think it is, but just checking for sure)

if you have a pariah on two different creatures, how is damage dealt?

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da-odd-templar
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posted November 10, 2002 08:06 PM     Click Here to See the Profile for da-odd-templar   Click Here to Email da-odd-templar     
quote:
Originally posted by Maxaramus:
okay, two questions about pariah:

if you have a double pariah on one creature is the damage doubled? (I don't think it is, but just checking for sure)

if you have a pariah on two different creatures, how is damage dealt?



1. No, it's a replacement ability. This means the first pariah will redirect the damage, and basically, the 2nd one will be like "huh? What damage? Oh that damage, well it's already been redirected, so I'm just gonna hang around here and crack a pack of smokes."

2. "* If you have more than one Pariah in play, you get to choose which one gets the damage. [D'Angelo 1999/01/20] "

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Maxaramus
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posted November 10, 2002 08:34 PM     Click Here to See the Profile for Maxaramus     
okay, that's what I thought, thanks

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Selvaxri
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posted November 11, 2002 10:26 AM     Click Here to See the Profile for Selvaxri   Click Here to Email Selvaxri     
ok another question.
i have Kavu Mauler in play, with X other kavu. and i attack giving the Mauler +x/+x until end of turn. After the combat phase, i play Relentless Assualt, does the Mauler get another round of +x/+x?

my logic:
Kavu Mauler (4/4 Trample, built in CoA when attacking) attacks with all of his X buddies, giving him +X/+X. Relentless Assualt is cast, another attack phase declared... so the Mauler should get the bonus again. or is it wishful thinking?


gzeiger
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posted November 11, 2002 11:32 AM     Click Here to See the Profile for gzeiger   Click Here to Email gzeiger     
Yes, he gets the bonus again.


Selvaxri
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posted November 11, 2002 04:38 PM     Click Here to See the Profile for Selvaxri   Click Here to Email Selvaxri     
quote:
Originally posted by gzeiger:
Yes, he gets the bonus again.



sweet!



darkmage777
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posted November 11, 2002 10:40 PM     Click Here to See the Profile for darkmage777   Click Here to Email darkmage777     
hey got a quick question about getting rid of a Stronghold Taskmaster.

Can i steel it with a Guilded Drake, play a Cavern Harpy, put Harpy's ability on the stack and bounce the Taskmaster?

Selvaxri
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posted November 11, 2002 10:54 PM     Click Here to See the Profile for Selvaxri   Click Here to Email Selvaxri     
quote:
Originally posted by darkmage777:
hey got a quick question about getting rid of a Stronghold Taskmaster.

Can i steel it with a Guilded Drake, play a Cavern Harpy, put Harpy's ability on the stack and bounce the Taskmaster?


yes, the Harpy's ability is activated once it's being cast and only if it's not countered. the taskmaster is in your possession, the harpy's ability triggers once it's not being declared as getting countered, thus it will search for a blue and/or black creature you control and return it to it's owner's hand. so as the harpy finally enters play, the taskmaster will be in it's owner's hand and the harpy will be safe.

hopefully i'm right. i think i understand the gating ability.



da-odd-templar
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posted November 11, 2002 11:05 PM     Click Here to See the Profile for da-odd-templar   Click Here to Email da-odd-templar     
quote:
Originally posted by Selvaxri:
yes, the Harpy's ability is activated once it's being cast and only if it's not countered. the taskmaster is in your possession, the harpy's ability triggers once it's not being declared as getting countered, thus it will search for a blue and/or black creature you control and return it to it's owner's hand. so as the harpy finally enters play, the taskmaster will be in it's owner's hand and the harpy will be safe.

hopefully i'm right. i think i understand the gating ability.


Stronghold Taskmaster
Color: Black
Type: Creature - Minion
Cost: 2BB
Sets: SH(U)
Text(SH): 4/3. ; All other black creatures get -1/-1.

Cavern Harpy
Color: Multi
Type: Creature - Beast
Cost: UB
Sets: PS(C)
Text(PS): 2/1, Flying. ; When ~this~ comes into play, return a blue or black creature you control to its owner's hand. ; Pay 1 life: Return ~this~ to its owner's hand.

After he steals it with gilded drake, the board looks like:

Him - stronghold taskmaster.

Opponent - gilded drake.

He then plays cavern harpy. Before the harpy's gating cip ability goes on the stack, state based effects are checked and the harpy is a 1/0. Thus it dies. Then it's cip ability goes on the stack, and assuming no other critters are gonna be on his side, the taskmaster is the only legal target for the harpy's cip ability on resolution, so the taskmaster goes back to it's controller's hand. However a harpy cannot ever return itself with it's ability when a stronghold taskmaster is out.


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[Edited 1 times, lastly by da-odd-templar on November 11, 2002]


laguna
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posted November 11, 2002 11:46 PM     Click Here to See the Profile for laguna   Click Here to Email laguna     
I have a Glarecaster in play and my opponent attacks with his creatures. Can the damage I take be redirected to my opponent? Thanks.


sawa_boon
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posted November 11, 2002 11:58 PM     Click Here to See the Profile for sawa_boon   Click Here to Email sawa_boon     
Glarecaster 4WW
Creature- Bird Cleric

Flying
5W: the next time damage would be dealt to ~this~ or u this turn, that damage is dealt to target creature or player instead.

so... yeah... u can redirect the damage to opponent's creature or other players, including your opponent. keep in mind that it doesn't say damage from a source, so... u can redirect all combat damage to u to your opponent.

da-odd-templar
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posted November 11, 2002 11:59 PM     Click Here to See the Profile for da-odd-templar   Click Here to Email da-odd-templar     
Yes, combat damage is treated as one single damage entry, so glarecaster redirects all of it. Pretty sick huh?

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flavor_of_the_weak
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posted November 13, 2002 12:25 AM     Click Here to See the Profile for flavor_of_the_weak     
What happens if someone gain blocks with four 2/2 Creatures with my one 8/8 Creature with Trample and can i deal 2 damage to one of his creatures and deal the rest to him?

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